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  1. Chaltab

    D&D General 6E But A + Thread

    Made a hypothetical class chart for how I'd handle the 6E fighter. Primary Ability: Strength or Dexterity Hit Point Die: D10 per Fighter level Hit Points at Level 1: Con Score + 6 Hit Points per additional Fighter Level: 6 + your Con. modifier Saving Throw Proficiencies: Strength, Constitution...
  2. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I find this a strange take. Why play a good guy in any setting if you can get more stuff being a bastard? That implies that getting stuff and being more powerful is the primary motivation of the party, which... I mean, fair, some parties it is. But if the party is motivated by heroism or a...
  3. Chaltab

    D&D General 6E But A + Thread

    I can kind of see something very utilitarian like 4E Action Points or Tales of the Valiant's Luck working, but yeah, generally agreed.
  4. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    White Wolf was the big competitor in the 90s, from what I've heard. They had a bigger slice of a smaller pie. But after 3E and especially after 5E the pie grew exponentially, with the majority of that growth being D&D.
  5. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That's the exact opposite of the point I was making. I was literally saying you shouldn't let the lesser evil slide! A better option? I wasn't arguing that leaving them alive should be an option. Ideally you'd have most or all of the SKs dead before Borys and Rajaat were even a factor.
  6. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That's fair. My hope is that the fight with Borys would be so taxing the party was on their last legs and finding that Rajaat had withered is a welcome anti-climax. They've done the hard part, finishing off the monster that began the cleansing wars is the victory lap. But it's definitely...
  7. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    But that doesn't make them the good guys. Stalin helped out with Hitler but that doesn't mean he wasn't also a monster.
  8. Chaltab

    D&D General 6E But A + Thread

    Edit: Never mind, replied to something from several pages ago by mistake.
  9. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    The idea is that Borys doesn't know Rajaat has wasted away. Or maybe he noticed once but thought it might be a trick. Or perhaps he assumed it was a hallucination or false memory in his madness. Either way he wasn't going to risk it. Besides, it's his excuse for ultimate power and one thing that...
  10. Chaltab

    D&D General 6E But A + Thread

    Well, primarily the endless modifiers and determining whether they stack or not. It's something I do not miss from 4E despite my nostalgia.
  11. Chaltab

    D&D General 6E But A + Thread

    I think you could still get the essence of 4E without drastically changing the framework. 5E basically plays like 4E with all the tactical guts stripped out as it is, so what you'd need to do is sew them back in without all the 3E cruft and with a presentation that doesn't put people off. Edit...
  12. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That's basically my take. With the added bonus that, if my players ever managed to defeat Borys, Rajaat would appear as a withered 50 HP husk of a creature from being sealed away for eons. He's immortal but he also hasn't had a meal in 5000 years.
  13. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That... doesn't track. They're keeping another evil sealed, but for the sake of self-preservation, not altruism. Also, you know, sacrificing countless innocents to do so is evil no matter how you slice it.
  14. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Basically this. Ever since the OGL crisis, some channels have gone off the deep end in terms of trying to spin everything D&D related as a big scandal or failure. And yeah, I get being skeptical of corps like Hasbro but there's a fine line between skepticism and clickbait and they've made a...
  15. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    That sounds amazing. I'm aware the game exists but I've a low tolerance for clunky old cRPGs so I've avoided it thus far. Honestly an update of classic pre-BG D&D video games with modern conveniences sounds way more exciting to me than a WOTC attempt to make Baldur's Gate 4 without Larian.
  16. Chaltab

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    It's hard to say that in over all terms, WOTC has tried many different ventures with D&D to varrying degrees of success. But CR has done a good job of making the various pillars of their business matter. The fact they've gotten three seasons of an animated series off the ground and are about to...
  17. Chaltab

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I mean yes, but I don't think the expensive difficult answers should be part of class design, but of world and monster design. Sure, a Druid can grow plants in a 30 foot cube, if they reach high level. But a fire drake can scorch miles of terrain in a single day if it goes on a rampage. Also...
  18. Chaltab

    D&D General 6E But A + Thread

    My ideal 6E would take the chassis of 5E and integrate a lot more of 4E's positive traits into it, as well as some aspects of TOTV/A5E like making ancestry and culture-based traits separate choices. I'd want classes to get more interesting choices at each level, monsters to be designed with role...
  19. Chaltab

    D&D General Any Houndfolk species suggestions? (I also offer a homebrew idea draft.)

    A5E has a pretty solid dogfolk heritage called the Madrai. Edit: Link
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