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  1. BoldItalic

    What does it mean to "Challenge the Character"?

    <The players announce a short rest> ... Joe: "We gather around the campfire, cleaning weapons and binding our wounds." Jim: "Hamish Broadsword remarks That last cave was quite a challenge." Ann (IC): "I thought we would prevail before I ran out of spells. I would have given anything for just...
  2. BoldItalic

    What makes D&D, D&D?

    What makes D&D D&D? We do.
  3. BoldItalic

    Survivor D&D Computer Games- Baldur's Gate WINS!

    Baldur's Gate 25 Baldur's Gate II 4 Because Minsc and Boo
  4. BoldItalic

    Survivor D&D Computer Games- Baldur's Gate WINS!

    I would up-vote NWN1 just to keep the squabbling going a little longer but that would be unworthy of a paladin so I will hold my peace. I'm not surprised it's come down to these four, though, or that BG is way ahead of the pack. There was (is) something special about BG.
  5. BoldItalic

    D&D 5E 101 Hermit Backgrounds

    #76 (because numbering) You discover that, by studying the minute movements of his eyebrows, you are able to read your DM's mind. You must keep this knowledge to yourself and never give any clue that you know what is coming next in the game. Casually mentioning ten-foot poles when entering a...
  6. BoldItalic

    Survivor D&D Computer Games- Baldur's Gate WINS!

    Baldur's Gate 23 Baldur's Gate II 28 Baldur's Gate: Dark Alliance Series 4 Chronicles of Mystara 18 Eye of the Beholder Series 24 Gold Box: Pool of Radiance Series 9 Gold Box: Dragonlance Series 11 Gold Box: Savage Frontier Series 16 Gold Box: Spelljammer 9 Icewind Dale 19 Icewind Dale II 19 -...
  7. BoldItalic

    Survivor D&D Computer Games- Baldur's Gate WINS!

    AD&D: Cloudy Mountain 14 Baldur's Gate 24 Baldur's Gate II 25 Baldur's Gate: Dark Alliance Series 14 Chronicles of Mystara 20 Dungeons & Dragons Online 0 Dead by popular sentiment Eye of the Beholder Series 22 Gold Box: Pool of Radiance Series 17 Gold Box...
  8. BoldItalic

    Survivor D&D Computer Games- Baldur's Gate WINS!

    AD&D: Cloudy Mountain 22 Baldur's Gate 22 Baldur's Gate II 21 Baldur's Gate: Dark Alliance Series 18 Chronicles of Mystara 20 Dungeons & Dragons Online 20 Eye of the Beholder Series 24 Gold Box: Pool of Radiance Series 17 Gold Box: Dragonlance Series 20 Gold Box: Savage Frontier Series 20 Gold...
  9. BoldItalic

    The Closed Door

    The door behind him slammed open, waking him instantly to the horrors that were surely to come… As Edgwin turned to face the door that was to be his nemesis, he pressed his back to the wall to quell the shuddering that wracked his frame. He tried to summon up some shred of resolve to deny this...
  10. BoldItalic

    The Closed Door

    Without warning, the stub of the dead candle reignited flaring up and cast horrendous gothic shadows upon the chamber walls… … shadows that seemed to spell out a terrible doom befalling the miserable wretch who beheld them - an implacable, inescapable curse laid upon a soul riven in twain by...
  11. BoldItalic

    The Closed Door

    The Door Edgwin sighed. His meagre funds would get him poor lodgings in this town, flooded as it was with adventurers of every stripe boasting bags of coin to spare. The landlord of the Four Ferrets had scornfully shown him the worst room imaginable, a windowless cell under the eaves with...
  12. BoldItalic

    The Closed Door

    We go right and stand in the midst of everything imaginable, imagining that the door to the left is open and leads to a chamber full of unimaginable delights, which are missing from the right room because they are unimaginable. You're going to tell me that the unimaginable delights are guarded...
  13. BoldItalic

    The Closed Door

    DM: You come to a doorway but there is no actual door. The passage continues 30ft ahead. Brother Candle: "Let us give thanks to the keeper of doors and pray for its speedy return." Paranoid Albert: "But why is there no door here? It could be a trick! Perhaps it's an invisible door?" Fingers...
  14. BoldItalic

    The Closed Door

    Picking up on iserith's point, the usefulness of a door, in game terms, does seem to me to lie in its potential for stimulating conversation within the party, both between PCs in-character and between players OOC. After all, the door cannot be said to be remarkable if no-one actually remarks on...
  15. BoldItalic

    The Closed Door

    "I steal the door."
  16. BoldItalic

    The never ending story of ...

    Works for me. Without the dots it's final but with the dots it cycles back to the beginning. Nice one :) Now, no more for a while. I'm utterly muse-less.
  17. BoldItalic

    The never ending story of ...

    Suddenly ... nothing happened. Time stopped. The universe and everything in it ceased to move. The speed of light became zero. Physics would have unravelled except that it couldn't because it couldn't get from a state where it was working to a state where it wasn't and had to be content with...
  18. BoldItalic

    Booting a player Question

    Give the player a single boot, not a pair. When the player complains, point out that the boot's on the other foot. The ensuing mental confusion on the part of said player will give you the space to usher the newly monobooted person out of the house, to hop along the street. This leaves you with...
  19. BoldItalic

    The never ending story of ...

    He took a breath, righted his now impressive seven-foot body, gripped his battleaxe and opened the door… "They're not here yet," said Jak the one-eyed barkeeper. "Who aren't here yet?" "The others. Check the old Fish thread. They turn up on the 7th of May. You're two weeks early." ClaW was...
  20. BoldItalic

    The never ending story of ...

    Dawn rushed into the Dolphin Arms just a Nam Draz'il was rushing out and the resulting collision added to the rushes on the rush-strewn floor. (Some low-class ale houses just have sawdust on the floor but Burgel ran a classy establishment.) Burgel greeted the hares as old friends and was soon...
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