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    monk weapons

    would it be unreasonable for a DM to allow a monk character to use a quarterstaff two handed though? meaning attacking with one side as a one-handed weapon in two-hands giving him 1.5x his strength modifier? I don't think it'd hurt to give monks a little something to help out the damage output
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    monk weapons

    Is there any sort of clause that states that monks can't use flurry of blows with a weapon wielded in two hands? I ask because I've never seen it done, is it the case that they have such MAD that they don't have the strength to make it worth while? and if they can use weapons in two hands what...
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    LA buyoff xp per level

    Hey, I was wondering if anyone could tell me how much XP a character with a +2 level adjustment would have when his party was at any given level, assume he were to buy off both levels when he could Please give numbers from 3rd to 20th level this is for a shadow template, urban ranger, battle...
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    Pathfinder 1E poor party composition

    so in addition to the other things I will do I will talk with the summoner's player and make sure they take a good hard look at the creatures it can summon, and it's not that it doesn't cast spells it just casts haste and slow often and some monsters happen to have will saves, to be honest the...
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    Build help, mobile warrior with halberd

    so I have this so far Human Paragon 3, Fighter 6, Barbarian 1 (spirit totem lion) HP1 1st combat reflexes and two weapon fighting-b HP2 2nd weapon focus halberd-b Hp3 3rd spinning halberd Ftr1 4th dodge-b Ftr2 5th power attack-b Brb1 6th improved bull rush Ftr3 7th Ftr4 8th shock trooper-b Ftr5...
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    Build help, mobile warrior with halberd

    Also I forgot, isn't there a magic item that grants you x number of enlarge persons per day? I could've sworn the magic item compendium had one and it was somewhere around three which seems like enough for the day, can't remember price.. if it doesn't exist how much would it cost? I could...
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    Build help, mobile warrior with halberd

    I'm leaning towards trying to obtain pounce and getting improved trip, it's my understanding that tripping is one attack so could you not pounce, trip with the first attack, and then wail on the poor guy underneath you? also doesn't combat expertise require INT 13 or 15? not too much of a gripe...
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    Pathfinder 1E poor party composition

    I didn't want to impress any party roles on them which is why they have the party they have now, I could toss in a medic that avoids combat and I probably will do so. I've never liked the massive damage rules so I ignore them, to answer how the rogue was surprised, botched perception and it was...
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    Pathfinder 1E poor party composition

    its a cohort, which I know doesn't doom it from the get go but he has poor abilities and the player is going to replace him when he gets the opportunity, its also possible that there just haven't been enough big melees for him to really shine in and like I said the players didn't delve too much...
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    Pathfinder 1E poor party composition

    I think the rogue will die next session just because I don't see everyone wanting to spend a week so he can heal in a cave while trying to avoid random encounters, I could force a TPK and strong-arm them into making more diverse and skilled characters but I emphasized that prior to these...
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    An intelligence-based divine caster [PEACH]

    I'd drop it's Fort save to bad, if it get d6 hit die what is the rational behind good fort saves? also it's not a spontaneous caster so why the 5 spells per day not including bonus ones? shouldn't it be 4 like the cleric, druid, and wizard? also full casters rarely have 4+int skills per level at...
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    Pathfinder 1E poor party composition

    I'm running a pathfinder game somewhat infrequently and I've run into a problem, the composition of the characters and the players playing each character is just bad we have; a summoner who's eidolon is effective although the player feels like the actual character doesn't do much, a...
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    Build help, mobile warrior with halberd

    Looking for help with a mobile/lightly armored warrior type with a halberd Problems; 1. Reading posts by other people seems to suggest that this is hard to do 2. I want to have him be effective at all levels, maybe more so at some but not too much of a difference 3. Mobile classes aren't...
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