http://hedgegm.blogspot.hu/2015/01/the-elder-scrolls-conversion-project_60.html
Continuing with my conversion, here is a new class, half caster, half stealth based.
I made all goblinoid race as a PC race here on my blog check them out if you want http://hedgegm.blogspot.hu/2014/12/d-5th-edition-goblinoid-player-races.html
I have created this class for my Elder Scrolls Conversion Project, but you can easily tweak it to fit any campaign. What do you think?
http://hedgegm.blogspot.hu/2015/01/the-elder-scrolls-conversion-project_68.html
So I made this for my Elder Scrolls Conversion Project but I figure you could use them in any D&D campaign if you want to drop the magic item system already existing and want to try something fresh, more "high magic-y" I suggest you take a look at this.
Magic items and enchanting Elder Scrolls...
Thank you, I am happy you like it. Today I have finished the rules for Vampires as well as I am keep working on magic system.
http://hedgegm.blogspot.hu/2015/01/the-elder-scrolls-conversion-project_17.html
I would treat wardogs, and other trained/bought pets that obviously have offensive capabilities like an NPC under my control. I roll for them, not the PC-s and the PC-s have little or no control over their actions. An adventurer's mastiff is likely to grow accostumed to fight and battle, and...
So I made the illustrious goal of converting the Elder scrolls game series into 5th Edition. So far, I have the Races of Men complete, and more is coming! I will keep this thread updated with the new stuff, as I progress further...
Is it only me, or they really suck? The selection is really weak, especially after the galore of 3rd level awesomeness, and while there is a few powerful, and cool spell, I always have trouble finding which to pick.
I copied the fly speed from the normal Griffon. Actually I copied most of the things, and all I did was: add stealth, switch Str with Dex, decrease Con by 2, and add the aerial ambush ability
Well, I use two ways to achieve more lethality,
I use con damage from non-combat damage sources, explained here: http://hedgegm.blogspot.hu/2015/01/non-combat-damage-coup-de-grace-instant.html
And I also use a custom table for sustained injuries every time players fall to 0 hitpoints, or take...
So I created a little something, and I illustrated it as well. Nothing too big, just some creature I really like.
Check out the stats and abilities here: http://hedgegm.blogspot.hu/2015/01/monster-owlgriffon.html hope you like it :)