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  1. Shadai

    D&D 5E Devious Encounters

    To be clear, when I create devious encounters I don't intend for the party to die. I just want them to be challenged. Some combos are better than others. And some times you combine a couple of monster abilities for "Wow, that's awesome"
  2. Shadai

    D&D 5E Devious Encounters

    So I was kicking this idea around for a bit. Any hack DM can create deadly encounters, simply load up the bad guys with more xp worth than the party can hold and toss it at them. But it takes a crafty DM to take an encounter that initially doesn't seem too difficult, and through terrain and/or...
  3. Shadai

    D&D 5E How do I eldritch knight?

    The feat Magic Initiate allows you to select 2 cantrips and a 1st level spell of any spell casting class you select. Take warlock and Hex :)
  4. Shadai

    D&D 5E Reactions and Multi Attacks

    Incorrect. A bird in the hand is worth two in the bush, as they say. While you are mostly correct, you can't actually count those attacks until they happen. If a orc priest comes in behind the orcs and casts hold person at the end of round 1, before the fighter gets those attacks at the top...
  5. Shadai

    VIN DIESEL Just Played D&D

    Be careful what you wish for.... every D&D movie I've seen has been... well bad.
  6. Shadai

    D&D 5E Reactions and Multi Attacks

    Some of you are bringing in extra rounds, I'm not even considering that. I'm simply saying in that critical first round, the fighter is 1/3 as effective as the wizard is who can cast a full spell. With the same action. The disparity only gets worse as the fighter gains more attacks. That's...
  7. Shadai

    D&D 5E Reactions and Multi Attacks

    ...... I really don't know how else to explain this to you. Its not a difficult concept. Scenario 1, fighter rolls higher: 20: Wizard - casts web and readies it at the first orc through the door 19: Fighter - ready an attack at first orc 18: Orcs move in, wizard cast web, fighter gets...
  8. Shadai

    D&D 5E Reactions and Multi Attacks

    Don't read too much into that. I was just setting up a scenario without getting too wordy so people wouldn't get cross eyed and tl;dr. Assume the Orcs know the party is there cause they've been chasing them through the ruins so surprise doesn't come into play. Initiative may have already been...
  9. Shadai

    D&D 5E Reactions and Multi Attacks

    I agree with you for the most part with this. I think the KISS principle is what everyone should aspire to in pretty much every occasion. No need for 7 complicated rules with 1 simple one will do. However I don't track your point about the fighter not being punished. The wizard on his turn...
  10. Shadai

    D&D 5E Reactions and Multi Attacks

    I already mentioned that and the counter point in the very post you quoted good sir!
  11. Shadai

    D&D 5E Reactions and Multi Attacks

    Really, the entire "Ready" system is a symptom of the greater problem - Initiative or how D&D determines Initiative. More specifically, the way it punishes characters for rolling better than their opponents. Regardless of how you determine initiative, either group or "classic" D&D, the end...
  12. Shadai

    D&D 5E Reactions and Multi Attacks

    Nope, my initial instincts were correct, as is Redrick. Check this link I found: http://dmdavid.com/tag/top-3-rules-questions-from-dungeons-dragons-fifth-edition-dungeon-masters/ For those too lazy to click, here is the important verbiage: The readied action replaces the one reaction you can...
  13. Shadai

    D&D 5E Reactions and Multi Attacks

    Its one attack. The fighter can make multiple attacks on his attack action, but a reaction is not an attack action. Its just a reaction. EDIT: However on second thought, if the guy readies his action to be done at a certain point I would think he would get his full attack action, as if a...
  14. Shadai

    D&D 5E If you use Group Initiative (like my group does), why do you use it?

    I already put down how I like to do initiative in this thread located at the top of page 3 (don't be like the OP and tl;dr it, its not as complex as you think). Since mine allows for players and bad guys to be intermixed, it's not as "swingy" as group init. Which is the real problem with...
  15. Shadai

    D&D 5E Is stoneskin underpowered?

    In response to my bit about classes being MAD and not being able to get everything out of just one score you said: .... But you did. You totally did. Here, let me show you: Here I'll bold the part so you don't skip it: So what exactly are you saying there? It sounds an awful lot like...
  16. Shadai

    D&D 5E Is stoneskin underpowered?

    I'm a little confused about the take here. You do realize most classes are MAD right? There really isn't a class where you can toss everything into one basket and get nothing from the other scores. If you are building a traditional fighter then STR is the most important. But that doesn't...
  17. Shadai

    D&D 5E What Force Damage Tastes Like

    But Iocane Powder is odorless and tasteless.... *sniff* Iocane Powder... I stake my life on it...
  18. Shadai

    D&D 5E If you use Group Initiative (like my group does), why do you use it?

    Its nice of you to explain, but the guy didn't even want to read a post in his own thread because tl:dr nonsense.
  19. Shadai

    D&D 5E If you use Group Initiative (like my group does), why do you use it?

    Read it next time and you'll understand why the basic d20 doesn't always work
  20. Shadai

    D&D 5E If you use Group Initiative (like my group does), why do you use it?

    I actually use the Star Wars: Edge of the Empire system for initiative. For those of you unfamiliar with Fantasy Fights most excellent system for RP, they use "team" concept yet still retain individual slots. Basically, roll initiative for every PC and group of baddies. The PC's call out...
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