Search results

  1. Mondobone

    D&D 5E 5th Edition Intelligence

    Just to nitpick, I think Gump's IQ was actually stated in the movie to be around 70.
  2. Mondobone

    D&D 5E 5th Edition Intelligence

    No. No we don't. But even as cool as that is, I don't think "spin around in a circle" takes much intelligence. If the 8 intelligence barbarian entered a room full of cultists and said he was gonna mow them all down by spinning in a circle, I just can't see there being a required intelligence...
  3. Mondobone

    D&D 5E 5th Edition Intelligence

    "Aaron flexes himself out of the room." But no, I absolutely agree with you that interaction is a huge part of roleplaying. That is key and vital. Like I know I'm talking almost purely about mechanics in this thread, but I would not play this game if it weren't for legitimate roleplaying. My...
  4. Mondobone

    D&D 5E 5th Edition Intelligence

    Isn't that an argument in favor of having more intelligence based rolls? You should be able to play a character that is smarter than you, right? Yet if we rely purely on roleplaying to give intelligence meaning, then that isn't actually an option.
  5. Mondobone

    D&D 5E 5th Edition Intelligence

    Well the whole thread was made saying that intelligence needed to govern more rolls. More game mechanics needed to draw on intelligence. The usual argument that's been popping up is that "it's for roleplaying". In your case, I have asked "Aren't the other stats also for roleplaying?" And...
  6. Mondobone

    D&D 5E 5th Edition Intelligence

    So why is it acceptable for those to be governed by rolls, while your mental stats have to be covered with your own acting? Why is it wrong for more rolls and stats to be attached to your mental statistics?
  7. Mondobone

    D&D 5E 5th Edition Intelligence

    Okay, well, I meant in 3.5. That was my previously. I am comparing 5 to 3.5. This seems like a rather semantic fact, but I'm more than happy to clear that up.
  8. Mondobone

    D&D 5E 5th Edition Intelligence

    Your character is far more than just your intelligence score, hopefully. If all of your characters are just yourself with a different INT score, I think there's more going wrong at your table than at mine. History and background, skills and training, likes and dislikes, personality and...
  9. Mondobone

    D&D 5E 5th Edition Intelligence

    I don't think you should have to roleplay your stats. I think stats should reveal themselves through gameplay mechanics such that they're very evident. There's no reason to enforce roleplaying of intelligence, wisdom, or charisma unless you can think of similar ways to enforce the physical...
  10. Mondobone

    D&D 5E 5th Edition Intelligence

    Intelligence previously governed the number of skills you had, which was comparatively hugely important. Now a fighter has 4 skills. Same as every other class except Rogue and Bard, who have one or two extra (or a total of like 11 if you're a half elf Lore bard, but that's an outlier). That...
  11. Mondobone

    D&D 5E 5th Edition Intelligence

    In both the games I run and the games I play in, it tends to be a bit of both. Generally whenever someone has a really high score in something they're looking to use it, so they'll always ask if they can make an X check or just say they start performing X to see if it does anything. In cases...
  12. Mondobone

    D&D 5E 5th Edition Intelligence

    I mean, that's kind of where I'm at, too, except my players do tend to dump intelligence. Moreso now than before, but now that the minimum is 8, that also leaves them at "average" rather than so low as to impose a true handicap. Which makes all this debate of whether or not low-int players can...
  13. Mondobone

    D&D 5E 5th Edition Intelligence

    I don't find knowledge checks especially useful, honestly. I think it takes a lot of effort on the part of the DM to purposefully add in uses for knowledge checks, and unfortunately, they've removed a lot of cool ones. Like knowledge of masonry used to actually be really useful if you wanted...
  14. Mondobone

    D&D 5E 5th Edition Intelligence

    I don't think anyone is arguing that they're being forced to so something they don't enjoy because the mechanics are inferior. I mean, my group of nearly entirely 8 int characters is not a group that doesn't enjoy roleplaying. We're all roleplaying our characters, we realize that we're not...
  15. Mondobone

    D&D 5E 5th Edition Intelligence

    OP here. I haven't quite read through the whole thing, but one thing I feel I need to mention is that this is 5th ed and you can't actually go below 8 for the stat. The players in my current group have 3 scores of 8, 1 of 10, and 1 of 20 (because it's the wizard, so of course). I am not...
  16. Mondobone

    D&D 5E 5th Edition Intelligence

    Well..."low" int. 8 int is still the intelligence of an average person, last I checked. You're not exactly lobotomized. And I don't think requiring a minimum int to come up with ideas is a good idea, either. I mean, really, a player could come up with an idea and then just tell it to the...
  17. Mondobone

    D&D 5E 5th Edition Intelligence

    So correct me if I'm wrong here, but the only uses I can find for intelligence are wizard spell saves, knowledge checks, and avoiding death by illithid. That seems pretty limited to me when compared to other stats. I've noticed that the players at my group all tend to completely tank their int...
Top