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  1. Nur-ab-sal

    Disciple of the Lich Paragon Path

    Oh no, there's no problem with your wording, I'm sorry. I meant that because stun is so much more powerful than placing the curse on a non-nearest target, I can't see it ever being used except to stun. Dazing would certainly not be overpowered, but as I said, I don't know if stunning is either...
  2. Nur-ab-sal

    Disciple of the Lich Paragon Path

    I quite like this. Probably not. Since it's the primary attack stat it will do more than some similar abilities, but even in epic it'll be, what, 10 damage? This power will always stun if it hits; stun is such a powerful effect that I can't imagine anyone using it just to deliver a curse (though...
  3. Nur-ab-sal

    How to make int not a dump stat?

    This is a really interesting idea, although it makes the class skills list more-or-less irrelevant to wizards and taclords. I grant extra languages to players with high Int, but that's b/c the specific campaign rewards it. I thought about granting extra trained skills (and reducing wizards and...
  4. Nur-ab-sal

    Proficiency Bonus with Implements?

    This is supposed to be the case, although in practice there are a fair number of monsters with other defenses equal to or occasionally even more than their AC (generally reflex on skirmishers and especially fort on brutes; will is almost never high, but attacks that target will are the rarest)...
  5. Nur-ab-sal

    Mixed Heritage

    Dwarves have a racial power, they use their second wind as a minor action.
  6. Nur-ab-sal

    Should the Greatsword be d12?

    In comparison to the bastard sword, yes. In comparison to the other military two-handed weapons, no. You change the greatsword you're going to have to make a cascade of changes to keep balance... maybe try changing the bastard sword?
  7. Nur-ab-sal

    Catfolk (PC stats + feats + basic unarmed system)

    Thanks for the comments. Responses to various things: Verision: 1: haha, I actually at one point considered basing a catfolk's range directly on its Athletics. I'll go back and look at the distances involved but you may be right in that Lunging Pounce should be a paragon feat if it exists at...
  8. Nur-ab-sal

    Catfolk (PC stats + feats + basic unarmed system)

    Well that's what I get for copy-n-pasting in a hurry. :/ Thanks, fixed.
  9. Nur-ab-sal

    Catfolk (PC stats + feats + basic unarmed system)

    Download PDF (links to my blog b/c the file name changes with each update) As mentioned in the post, this is missing the monster blocks and artwork, but the parts that interest most people are there. I'm gone until Friday on vacation so I won't be able to read or respond to any comments until...
  10. Nur-ab-sal

    Skill fix with stat polarity addressed

    http://www.enworld.org/forum/showthread.php?t=229092 Reflex is the most common monster attack after AC, but it's still only 1 in 4 at heroic tier, which means you can likely afford to dump it if you're dumping it for a high Con (= more HP to survive those attacks). Well you're wrong. :P I'm...
  11. Nur-ab-sal

    Skill fix with stat polarity addressed

    The only problem with the triumvirate of stats that I've seen is intelligence's uselessness, but I've got house rules to fix that. Fighters had to boost Dex before for Init, and they still don't really need it--their Reflex isn't going to be attacked *that* much, at least until higher tiers when...
  12. Nur-ab-sal

    Skill fix with stat polarity addressed

    I like the idea of tying skills to multiple stats, because it works well for defenses... but you took that away from defenses. I think most of the skills fit their chosen abilities quite well, and would, too, like to know what skills you consider to have been "arbitrarily assigned to a strange...
  13. Nur-ab-sal

    Rules for Insanity?

    I would guess that a lot of people would be interested in mechanics for it, but aren't interested enough to go to the work of coming up with ideas for it themselves. ;)
  14. Nur-ab-sal

    Rules for Insanity?

    Off the top of my head I would think something similar to disease tracks, with Will or Wisdom or an appropriate skill replacing Endurance, would be a good place to start.
  15. Nur-ab-sal

    TS' Book of Heroic Might: Alignment as it is Meant to Be

    Because it's :):):):):):):):) and it will always be :):):):):):):):) and no amount of pretending will make it make sense, ever. You may call it escapism but all you are doing is validating the social construction of morality as it exists in reality, which is ignorant at best and downright...
  16. Nur-ab-sal

    Destructive Terrain and more dynamic battlefields

    Personally, I love the idea (at least by epic, you're supposed to be superheroes, and superheroes aren't super without Demolition Man type stuff), and would consider implementing a simpler system in a campaign, but I'm not worrying about it at this point b/c we have a ways to go before getting...
  17. Nur-ab-sal

    Intelligence to Initiative

    I thought about that but wanted to keep bonuses to even numbers, like most things (although I'm honestly still up in the air as whether to do 15/20 or 14/18, I think it's just a balance issue to be decided with testing). I agree, however I couldn't come up with any other ways to use Int (I...
  18. Nur-ab-sal

    Intelligence to Initiative

    I agree re: wizards not being as fast on the gun as rangers and rogues (which also prevents wizards from wiping out minions in a big AOE strike before the melee characters have entered combat). Personally, my current plan to fix Int is to give bonus trained class skills at Int 14, Int 18, Int...
  19. Nur-ab-sal

    New Race - Thoughts on Balance

    It doesn't need one (dwarves) but it's harder to judge balance w/o.
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