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    D&D 5E Simplified 3-level spellcasting

    There is a rules variant in the DMG that uses spell points in place of spell slots, where you cast spells by spending a number of points slightly greater than the level of the spell. I don't have my book or the specifics with me, but it might be a good fit for easier spellcasting tracking. This...
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    D&D 5E Tell me about 5E at 11th level

    I see it that the combinations available to melee warriors or gish characters tend to skew their effectiveness in one way or another. The UA tunnel fighter style, polearm master, sentinel, great weapon master, and great weapon fighting style can be gotten in 10 levels with a champion fighter...
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    D&D 5E Tunnel Fighter + Veng Pal 7 + Command (Approach) + Polearm Master

    I'm currently running a Crown Paladin polearm master tunnel fighter build, as one of two melee characters in a five man band. Using Champions Challenge Channel Divinity I can attempt to prevent all creatures chosen with 30ft from moving outside of 30ft. If they come TO me I hit them, and they...
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    D&D 5E Tell me about 5E at 11th level

    Last night i just finished a super-hero style 5e game played at level 13. We had a couple of neat character builds, such as a paladin/sorcerer ironman type, an elk totem barbarian 'speedster' using boots of speed, an unarmed unarmored paladin played as a cosmic 'captain marvel' type, and a sun...
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