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    D&D 5E Which spell scrolls are best to buy for an Arcane Trickster?

    Thanks for your replies. I wrote down a short list I wanted to share with you: Comprehend Languages (1) Shield (1) Find Familiar (1) Protection from Good and Evil (1) Alter Self (2) Darkvision (2) Locate Object (2) Rope Trick (2) See Invisibility (2)
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    D&D 5E Which spell scrolls are best to buy for an Arcane Trickster?

    Hi, I am playing a level 11 AT. I can cast 2nd level spells so far. 1st - Familar, Silent Image, Disguise Self 2nd - Darkvision, Mirror Image, Invisibility, Suggestion, Phantasmal Force Our DM allows to buy a limited amount of scrolls per level (around 3-5). So, which ones would be...
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    D&D 5E Rogue (11) Multiclass options

    Thanks for your reply! Meanwhile, I think Extra Attack is the way to go, although I was almost putting that thought aside. But someone on a different thread on GITP convinced me: I find that reasonable. From the damage perspective, Extra Attack is better. The only BIG advantages are Haste and...
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    D&D 5E Rogue (11) Multiclass options

    Thanks for your answer. I know that somehow doubles my SA crit bonus. But to be honest, this is something you really can't rely on. Furthermore, Fighter 7 means that I wouldn't get Slippery Mind what is HUGE.
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    D&D 5E Rogue (11) Multiclass options

    Thanks for your answers. I considered your suggestions, but am still not quite sure about the next levels. Meanwhile, our DM ruled the following: 1.) We are playing the variant rule for resting now (short rest = 1 day; long rest = 7 days), so I won't take much advantage of "per short rest"...
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    Well, can't say anything against it. You are right! Should have taken more time in my break to reply. ;)
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    From the numerous posts and szenarios described I assume the best way would be: 1.) Tell the players the spell name (without a check). Reasons: - If you don't tell them, they will ask for an arcana/religion check for any spell, what will slow down the game. - If you describe one the spell's...
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    Okay, you absolutely convinced me. Thanks for all your comments! From now on, I am going to tell my players which spell is being cast. Just one last question: Do you also tell them, what level the spell has, so the players can decide whether or not they want to use a higher spell slot for...
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    That's what I am also afraid of. If I allow checks, I am quite sure my players want to identify ANY spell, so we will likely come to the situation that they will ask for a check, WHENEVER a spell is being cast by a foe. So, there are the following possibilities: Ask for a check to identify a...
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    Thanks for all your responses! I like that ruling. Only question to discuss seems the difficulty of the DC. 15 + spell level seems a bit high, doesn't it?
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    D&D 5E Counterspell - Do I know my foes' spell before I counter?

    Hi, let's say, I don't want to waste my Counterspell to interrupt an enemy casting a Cantrip, but I do want to prevent him from casting e.g. a Fireball. Is it possible to find out what spell is being cast by my foe, so I can decide whether or not I cast Counterspell? For example, I am having...
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    D&D 5E Major Image (Spell): When should a creature use its action to examine something that it believes is real?

    Thanks for all your answers! I found some nice indications about how to rules this!
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    D&D 5E Major Image (Spell): When should a creature use its action to examine something that it believes is real?

    Passive skills are a tool for DMs to quickly determine a skill check without the need of a roll. It's NOT that you do something "passively". This has been misunderstood since playtest. So, the asnwer is no. A creature does not automatically succeed in the investigation check. Certainly not, if...
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    D&D 5E Major Image (Spell): When should a creature use its action to examine something that it believes is real?

    Yes, for sure, if there is a reasons for a creature to be suspicious, investigation is always possible. To be honest, I concentrated on fighting situations or mimicing creatures/persons that don't arouse "natural" suspicion.
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    D&D 5E Major Image (Spell): When should a creature use its action to examine something that it believes is real?

    Hey guys, the Major Image spell has no saving throw. Let's say a creature has no reason to arouse "natural suspicion" (like a guard patrol seeing a bush that hasn't been there before). So, creatures that see the image believe it to be real. Furthermore, a creature has only two possibilities to...
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    D&D 5E Rogue (11) Multiclass options

    Thanks for your calculation! Is it possible to take Sharpshooter into account as well? Unfortunately, I am very bad in math, so I can't do it myself. But it would be very interesting to know. I already have the +2 Ranged Fighting Style from Figher 1. At the moment, I am using my Bonus Action...
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    D&D 5E Rogue (11) Multiclass options

    Thanks again for your comments! Just to avoid misunderstandings. I am currently level 12: Race: Human: Variant Classes: Rogue(11)/Fighter(1) Ability Scores: ST 8 | DEX 20 | CON 14 | WIS 12 | INT 12 | CHA 13 Feats: Crossbow Expert, Sharpshooter Archetype: Arcane Trickster Spells: -...
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    D&D 5E Rogue (11) Multiclass options

    Thanks for all your comments! From all your class suggestions, I believe Fighter, Bard and further Rogue levels are the way that fits my character. Further Rogue levels: Spells: I already picked up "Find Familiar" on 3rd level (PHB 98: "You know three 1st level wizard spells of your choice...
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    D&D 5E Rogue (11) Multiclass options

    EDIT: Hey there, I am playing a ranged rogue/fighter with the following stats. My current build: Race: Humant(variant) Class: Rogue (11) / Fighter (1) Archetype: Arcane Trickster with Familiar (Owl), giving me Advantage in Fights due Help Action. Abilities: STR 8 | DEX 20 | CON 14 | WIS 12...
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