1) Healing or injury rules that slows things down a bit
2) Concrete and solid (but possibly optional) rules for stealth
3) Ranger UA - with a spell-less ranger variant
4) None of the warlock stuff they released in the ua. Like none of it.
YUP! This! I really think thats how most archetypes should go, with a few class exceptions (Like Cleric or Wizard). Overall, I love the different playstyle options.