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  1. prabe

    Cookin again

    I meant that you'd tried a variety of beers in the dish. I'd never slander you by calling you a beer nerd. 😉 I'd missed that you were pondering gin as the alcohol. It's not my thing, but I gather there is a vast range as far as how juniper-forward gins are--there are styles kinda like beer...
  2. prabe

    Cookin again

    I'm not a gin guy, but that seems awfully ... extravagant. What I might do as a beer-nerd is consider something beerwise for the brine that I know plays well with juniper-forward meats (such as a doppelbock or a dubbel or even a wee heavy) and bring the juniper in as an actual spice ingredient...
  3. prabe

    Pineapple Express: Someone Is Wrong on the Internet?

    Holy crap, that might be the stupidest thing I have seen here in quite some time. There's no way that deserves any response other than (semi) private laughter.
  4. prabe

    Cookin again

    I know "uncured" meats (like bacon and sausage) end up using celery and/or celery salt to bring the relevant chemicals, and "uncured" is a term with legal meaning that the makers of those products need to use. I wouldn't be shocked if someone had worked out a recipe for corned beef that did...
  5. prabe

    Cookin again

    I think Danny's plan is to make a large batch (like equivalent to a few family meals, not like forty pounds of it) and give portions of it away. That should be fine as far as regulatory hoops.
  6. prabe

    Pineapple Express: Someone Is Wrong on the Internet?

    This could apply to so, so many people. :LOL:
  7. prabe

    Is "finding the right players" a solvable problem, or just luck?

    Some of the people who game at the tables I run had been friends for a decade or two (and people I've played a lot of board games with) before I started TRPG tables. I specifically started my games at local playspaces in part so I'd game with people I hadn't met yet. (And in part because my...
  8. prabe

    Is "finding the right players" a solvable problem, or just luck?

    The flippant answer is that it's luck, and it's at least potentially solvable. I lucked into some amazing players at tables at different game stores, but there are also friends who TRPG that I won't TRPG with, because I know from experience that won't go well for any of us. My experience is that...
  9. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    Some of it will come to personal preferences about campaign length, but a lot of it is not doing things you find boring. That's not intended as an attack--obviously you personally should run things the length you find most enjoyable;
  10. prabe

    Cookin again

    I saw some in one of the grocery stores I was in over the past weekish, but that doesn't help you much. I absolutely agree with you about working out your own recipe--and I wish you luck with it.
  11. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    That's why I've found every-other Saturday (and/or Friday) to work really well. People have half their Saturdays (or Fridays) for whatever other things they want to do. I'm also running tables of five and six players, and if one person is out we run their character by committee. I've run on...
  12. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    I've found fortnightly to work well. Something like, say, "every other Saturday" gives people half their Saturdays to do other things. We don't have many parents, though, and the kids are still really young, so that might change.
  13. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    I absolutely agree, but I spent years playing with a chronic GM who had ideas fizzing in his brain all the time, and most of the stuff he ran just stopped abruptly with no narrative grace; it's obvious to me that running games as long as I am is a response to that (and I'm still responding that...
  14. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    I don't particularly disagree. The games I run are both fortnightly, and there's indubitably some sprawl, but I don't see how someone can go 1-20 in like 80 sessions (which in-game often seems to be like a month--a different quibbling point).
  15. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    At least the poster you were responding to was presuming weekly--not monthly--sessions. Frequency of play will matter in terms of real-world time to get through a campaign.
  16. prabe

    Pineapple Express: Someone Is Wrong on the Internet?

    It'd certainly be an awkward poker hand.
  17. prabe

    Pineapple Express: Someone Is Wrong on the Internet?

    Unrelated to the above: You really are a worst-case scenario, aren't you?
  18. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    I agree that session count (or play time--I know of at least one group that does one-hour sessions) is the fairer basis for comparison. We probably average 3.5 hours a session, which means we get through a campaign in something like 450 hours of play. There are sometimes long gaps between...
  19. prabe

    Why do so many campaigns never finish? Genuinely curious what others think

    We play every other week, and (after the starting scenario) the PCs level up when they accomplish something. Every advancement feels earned, but there's no pointless bookkeeping (and D&D-style XP, that's nothing but a gauge telling you how close you are to leveling, is pointless bookkeeping)...
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