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  1. jmartkdr2

    D&D General Friday Nonsense: Add One Stat To D&D (For PCs)

    Getting away from ability scores, I think Damage Reduction could help a lot with figuring out the fictional difference between AC and HP. One houserule I've used privately in the past is "first impression score" - a number that indicates how impressive you look to people when they first see...
  2. jmartkdr2

    D&D General How Did You Generate Your Most Recent Character's Stats?

    My last two have been "everyone rolls as per the book (4d6d1 six times) but each player can use any of the rolled arrays." Results in slightly more powerful characters but that's good because it makes us feel free to try odd stuff we might not have done with more restrictive stats.
  3. jmartkdr2

    D&D General Your Core Classes if The Core 4 Aren't Allowed

    Hmm. I think you still need warriors and mages and such, but we need to arrange them totally differently? Warriors are broken out by fighting style: no general "fighter", but specific classes like swashbuckler, knight, assassin, gladiator, etc. Rogues as in skill-focused non-combat classes...
  4. jmartkdr2

    D&D 5E (2014) Is Point Buy Balanced?

    Even with point buy, I find most people go with standard array or something very close to it. Rolling does technically average out to standard array, but there's like a 49% chance of your top rolled score being a 16 or better, which feels like a big deal because the framing/anchoring of the...
  5. jmartkdr2

    D&D 5E (2014) Is Point Buy Balanced?

    I find this a weird question, because I don't think it follows the intent of point buy. Not all possible combinations are equally good, but that was never the expectation. In term of actual play at the table - if anything it might be too balanced since it's easy enough to get good scores on...
  6. jmartkdr2

    D&D 5E (2024) What 2024 class have you played the most

    Since my only 2024 character is a warlock/cleric, technically those are tied. But they have more warlock levels than cleric so I voted warlock.
  7. jmartkdr2

    D&D General Is this homebrew item OP

    If I'm reading this right, it's wildly underpowered. You need to do 25 damage in a single hit to get a +1 weapon for one attack? Even if it's a greatsword (meaning str-based but you need an 18 dex to wield) then without a crit or bonus damage from class features you just can't use this. On a...
  8. jmartkdr2

    D&D 5E (2024) Ranger sub-class that make somewhat decent melee?

    Honestly all rangers are decent at doing damage, IME. Even in melee. They generally fail (when they fail) at feeling ranger-y, rather than being underpowered or whatever.
  9. jmartkdr2

    D&D General What are the issues with the 2014 Subclasses

    They kinda started doing this with later druid subclasses - ie the Wildfire druid spends uses of Wild Shape to summon it's companion (whose main feature is a bonus fire damage) rather than any kind of shapechanging. A feature called "channel nature" that primarily fuels subclass abilities...
  10. jmartkdr2

    D&D General Warlock: Shadow Patron?

    Hexblade was certainly three patrons in a small car; separating them is a good idea. Pact of the Blade is mostly fixed, the only reason to play Hexblade for melee in 2024 is the armor proficiencies. An armor patron could be interesting but I think it'd be better as a fighter subclass. Shadow...
  11. jmartkdr2

    D&D General Which species would you like to see being introduced next for 2024 D&D?

    If you character gets land in a feudal system, they would become a Titled Goose.
  12. jmartkdr2

    D&D General Which species would you like to see being introduced next for 2024 D&D?

    Pipe dream: build-your-own furry beastfolk rules, just to cover that space, even if only shallowly. Total head in the clouds option: playable giants, without any attempt t balancing them against non-giant pcs. Realistic: shardminds and/or wilden.
  13. jmartkdr2

    D&D General How well does mixing 5es in one table work?

    I can only speak to mixing the 2014 and 2024 rules: It's fine. Nothing clashes. You might run into some issues if two players are playing the same class as the 2024 ones are generally just stronger, but updating is also pretty easy to do. The only reason to stick to an old class in a mixed...
  14. jmartkdr2

    D&D General D&D memes thread discussion…

    Remind me of a story of Rumiko Takahashi getting asked "what if Ranma (a character who changes sex when splashed with water) gets pregnant?" Her response: "I don't think about that and neither should you."
  15. jmartkdr2

    What makes setting lore "actually matter" to the players?

    One thing about multiple species: Even though ttrpgs are (primarily) a non-visual medium, players often care what their character looks like. Even if that appearance doesn't come with associated personality traits or directly impact decision making. They want the character to look right in...
  16. jmartkdr2

    D&D 5E (2024) GMs: How long should it usually take to go from level 1 to 4?

    I voted 3-4 as the "should" number, but if we get sidetracked it'll take longer. So 6-9 would be the "expected" number.
  17. jmartkdr2

    D&D 5E (2014) How To Make High Level 5E Work.For You +

    One thing I've noticed about high-level play is it becomes even more important to actively manage spotlight time - letting class features dictate this can result in some nasty imbalances, such as letting a spell skip another character's moment. Don't let fabricate skip the blacksmith fighter's...
  18. jmartkdr2

    D&D General Hours actually playing RPGs, D&D?

    Well between a biweekly Monday game and a weekly Tuesday game, I say it’s closer to 180 hours thus far
  19. jmartkdr2

    D&D General How do you prefer your monster books?

    I'm in favor of "all of the above" - as a dm, I want a many pre-calculated monsters to work with as possible.
  20. jmartkdr2

    OD&D Edition Experience: Did/Do you Play BECM/RC D&D? How Was/Is It?

    I do recall not really caring about editions other than basic/advanced back in the day; we just mashed up all the not-AD&D stuff and used whichever rule we remembered/saw first. The differences weren’t big enough for this to become a problem.
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