Search results

  1. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Evil PCs, certain races, R Rated games, that are all okay on their own. Some DMs just don't want to do that and thats okay, too. Wr are talking here about a game about pretend and everybody has different red lines. Personally in my games you can play a tortle guy. My settings are full of...
  2. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Let me double down on that: The "GM-Side" is saying, that when a GM and Player have two preferences that are incompatible, e.g. wants to play evil PC vs no evil PCs ever wants to sex up all the Tavern Maidens vs. no akward sex and flirting in my campaigns Tortle lover vs. Tortle hater Those...
  3. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Your "side". You are speaking of sides. You are lumping everybody together. It is not about winning or loosing, a concept that your side brought in and already poisned the discussion with. No. In this case both GM/Player "win", because now a GM and a player are not playing together, because...
  4. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Yeah, the Pro-GM is allowed to have fun, too, side is advocating for a genuinr back-and-forth, while the "give the player always what he wants crowd" is not able to compromise, is demeaning and insulting of DMs who not give a player 110% of what he wants, always, all the time. The side that is...
  5. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    For me, the setting is the starting point. I create the setting, and what I create is essentially Time 0 of the campaign - the moment just before play begins. For example, the imprisoned Sun Dragon beneath Planktown. I put him there. Once the campaign starts, the players can choose to free him...
  6. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Now they have ... an adventure hook I left my players with two sessions ago was: They freed a Sun Dragon who was imprisoned under Planktown to be used as a power source to magically grow the crops on that asteroid city (which is to far away from the sun to do it naturally), and after convincing...
  7. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Oh, the Astromundi Cluster was my inspiration for my Spelljammer Setting. In my Opinion the Astromundi Cluster is also the only official product that makes full use of the setting premise of Spelljammer (D&D innn SPAAACCCCEEEE!). Spelljamming just to connect Forgotten Realms to Dark Sun to...
  8. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    The party consists of an Insect Rogue (Thri-Kreen), a Mothman Druid / Cleric (I forget the actual race it was based on right now), a giant black male chicken (arakocra reflavored) barabarian, a wolfman ranger (Shifter) and a dwarf wizard. A Giant minature space Tortle would totally fit. We...
  9. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I don't run published settings, because it is way easier for me to create from scratch then to learn an established setting and then having the pressure to get it right (also the 5e Settings guides outside of Ebberon and Ravenloft sucked so far - haven't seen the 5.5e ones yet). Like, prepping a...
  10. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I would add, that you need a setting to have a game at all. Yes, that Settimg can be improvised at the table without prep, or planned im advance. My preference is to plan important details of the Setting in advance. Which makes it easier to have a consistent setting. For my spelljammer...
  11. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Yeah, but now there is this rule in the hobby, proposed by some people here, that you in your specific role in that hibby are always the one who needs to compromise their vision of the hobby, so the others don't quit, that is unhealthy and toxic.
  12. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I just say it bluntly without sugarcoating, like other people here in the thread ... You have a very specific friendship dynamic where everything hinges on a D&D game. That is a lot of pressure for a game. What you are doing now is to generalise from your specific friendship/d&d dynamic that...
  13. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    My friend group is not ... "Organised" that way, no. We do different stuff and not always everybody can and want to come to all activities. And like I said, we discussed different campaign Ideas at session -1.
  14. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Look, if you only can get your friends together with a D&D game, I don't judge you for it. But your social construct is not the majority of d&d groups and friend groups. I'm still seeing my friends, even if we don't play a D&D game together right now. Your specific situation where D&D is the...
  15. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Look, if only D&D is holding your friendgroup together, then there is something wrong. I also do other stuff with friends, even if we don't play the same D&D game right now. You seem to have a very specific table relationship and based on that social construct you now want to force all other...
  16. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Thats not the reality of DMs I've encountered. Half come with complete worlds and settings and adventures. Hell, every published WotC adventure is basically this and it is bad sport for players to purposefully break the restraints of a published adventure, because why run Waterdeep Dragon Heist...
  17. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Oh I agree that this is solid advise in general. An overdeveloped setting can be hard to run and stiffle the game, too. It also takes a lot of energy. But sometimes developing a setting is the biggest fun part for the DM and have the players let a go on it. It is quite simple: My desire to have...
  18. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Then just find another group. When during covid the current in-person game broke down because of LAW, I found an online game in like two hours to get my D&D fix. The Campaign I'm DMing also only runs once a month, because I have two small kids and don't have more time right now. All my players...
  19. M_Natas

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    No, but DMs are also just people and sometimes they have a vision that they want to follow for a game. And they also can be so in love with how the idea on how they want to run the next game the same way a player can be in love with the idea of running a turtle as a character the next game. And...
Top