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  1. robowieland

    The Second Old School Adventures Anthology Features Four More Great Dungeons

    When I review different titles in the same line, I try to spread them out. It keeps me from burning out and also gives you, the reader, a little bit of variety. However, Bundle of Holding is currently hosting a deal that includes both Old School Adventure Anthology titles, so I decided to bump...
  2. robowieland

    Take A Road Trip To Mystery Flesh Pit National Park

    This as a weird roadside attraction the caravan discovered sounds amazing.
  3. robowieland

    Take A Road Trip To Mystery Flesh Pit National Park

    Remember when making stuff up on the Internet was fun? When someone could post something silly and checking it out was interesting and not a desperate attempt to fight back real world horrors? Mystery Flesh Pit National Park, created by Trevor Roberts was one such online story. It purported to...
  4. robowieland

    D&D and Star Wars Designer Rodney Thompson Turns His Hand To Cyberpunk in Neon City Outlaws

    Sometimes you've got to stuff keywords in the headline to appease the Dread God Algorithm when you're trying to get the word out on an excellent game designer.
  5. robowieland

    D&D and Star Wars Designer Rodney Thompson Turns His Hand To Cyberpunk in Neon City Outlaws

    Even if you don't know Rodney Thompson’s name you are likely to have played one of his games. He’s the designer of Lords of Waterdeep and has worked on several editions of Dungeons & Dragons, Star Wars Saga Edition and many other role playing games. He started his own company, Scratchpad...
  6. robowieland

    The First Old School Essentials Adventure Anthology Offers Some Great Drop In Dungeons

    Modern day dungeon crawls exist on an interesting spectrum. On the one end, there’s gritty, dirty cave runs with a wild mix of monsters. On the other end, there’s wild fantasy with sentient mushrooms and breathing caves. It shows how many authors have interpreted the classics in their own way...
  7. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Agreed, but I think this is the first RPG aimed at Critters as a primary target. Candela was more of an indie experiment.
  8. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I felt like that section is a "you may also like" for the Critters who have only known D&D for the past few years.
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  10. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    One of the easiest options is to mark a stress on a fear and clear a stress on a hope. That's what I do when I don't have a clever idea for a plot twist. I think that Daggerheart is trying to thread the needle between narrative style PbtA games and something more comfortable to fantasy 20...
  11. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I find players are more likely to pick names from a list when they are provided for stuff like this. "Starbucks tavern" works as a concept. I think you can ask some fun worldbuilding questions like "oh this is a franchise then? One in every town?" but most players want an actual name that's...
  12. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I think it's okay to push back on names like that if you've set a specific tone at the table. Session zero is a great place to be like "okay, maybe that's a place holder for now, but let's figure out something better later..." The Ribbits are quickly becoming a fan favorite according to the...
  13. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    It also generates some great suspense when you spend a handful of Fear and you feel the players tense up wondering what's coming. It's like being in the water when you hear the first couple of notes from the Jaws theme.
  14. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    The official resources page also has a print and play deck for replacement and reference, along with other stuff like class specific sheets, blank maps to scribble on and so forth.
  15. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    All the text for the abilities are reproduced in the book. You don't need the cards but they are very convenient to have. Especially as part of a core set instead of as an add-on purchase which they could have done easily.
  16. robowieland

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Yes, you can bank Hope and Fear. Each class as a hope ability that requires 3 points to spend to Do Something Cool. Like the Seraph can spend 3 Hope to heal an HP from anyone without having to cast a spell or use a potion. As another example, you can also spend 3 Hope once per session to do a...
  17. robowieland

    Outgunned Adventure Is Smart As A Whip

    We played the predecessor, Broken Compass, a few times on Theatre of the Mind Players. Same basic rules, though Outgunned is more refined.
  18. robowieland

    Outgunned Adventure Is Smart As A Whip

    They are also holding a bundle sale for the complete PDFs for the original and Outgunned Adventure during the crowdfunder.
  19. robowieland

    Outgunned Adventure Is Smart As A Whip

    This may be my funniest typo ever. I have to let it stand.
  20. robowieland

    Outgunned Adventure Is Smart As A Whip

    There's a chart that breaks down percentages in the book. It includes reroll chances too since that's a common feature of character abilities plus you can always choose to reroll at the risk of losing lesser success to absorb any failure. Once you get up to six dice you are always going to get...
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