Search results

  1. S

    D&D General What Classes Would You Add to D&D?

    Well, first I'll explain what I personally think a new class should have. It should have enough of an identity and popularity to justify a class rather than simply being a subclass, while also being broad enough to be able to host multiple subclasses within itself. Having a mechanical hook is a...
  2. S

    D&D 5E Brainstorm Sorcerer upgrades. (+)

    A while back I reworked the core book subclasses. One of things I gave them was additional bonus spells, like the Tasha ones. Here are the lists for a jumping off point for more, and probably better ideas. Draconic Spells 1st Level Draconic Bloodline Feature You learn additional spells when you...
  3. S

    D&D General One thing I hate about the Sorcerer

    A lot of this is veering into the tangential for the sorcerer I think. The big problem is defining what the sorcerer is supposed to be doing. 3e's sorcerer was to allow concepts that the wizard was ill equipped to portray, which honestly is a lot, with a fairly different casting system. 4e made...
  4. S

    D&D General One thing I hate about the Sorcerer

    For the whole Learned, Innate, Borrowed Power thing for martials, I'd say Barbarian is more innate power than fighter, and they both share borrowed power through subclasses like Totem/Wildheart, Rune Knight, etc.
  5. S

    D&D General One thing I hate about the Sorcerer

    I don't entirely disagree, and I even think having a Warlord class ala 4e, which I thought was awesome from my limited experience with that edition, would be pretty cool. What I don't want is 3e's Swashbuckler from Complete Warrior. Likewise, some stuff, like an archer class, doesn't feel like...
  6. S

    D&D General One thing I hate about the Sorcerer

    The problem with more classes is that they become increasingly more niche. And of course there are going to be people who like those niche classes, but are there enough people interested in playing them to make it worth making? That is the question WotC I'm guessing is asking themselves, and...
  7. S

    Worlds of Design: The Problem with Magimarts

    The big issue I have with that is that the +3 Sword is the obviously correct choice in most campaigns, which generally leads to it really being just one choice.
  8. S

    D&D General One thing I hate about the Sorcerer

    I will fully admit that I'm one of the five people a bit nostalgic for Vancian casting, at least for the wizard. I think it's not coming back, because it's more time consuming and frustrating for most people, but I think it made for interesting decision points compared to the current version.
  9. S

    Worlds of Design: The Problem with Magimarts

    I'm definitely not a fan of unlimited/restriction less magimarts. I've found that if player's can get their hands on anything, it just ends up buying predictable "best" items, which gets kinda old. However, it makes sense magic items would be a commodity, even if a rare one, so I'm not 100% no...
  10. S

    D&D General One thing I hate about the Sorcerer

    My group tried some homebrew HP casters back in 3e/3.5 and it never ended well. Either too much of a death spiral, or the cost was so minimal it was incredibly overpowered.
  11. S

    D&D General One thing I hate about the Sorcerer

    It's a balancing act for sure. Too many classes take up too much page space, and most will probably be ignored because they end up catering to specific, very niche concepts. Too few and what's left is very broad, generic classes that need to balance a lot of options. Admittedly I could live...
  12. S

    D&D General One thing I hate about the Sorcerer

    So, we actually agree that a character's theme, or narrative story is heavily impacted by those details. Where we disagree is that we need two classes for that I think. For a hypothetical example, let's say we have Jack, who made a deal with with a devil for magical powers, and Jill, who found...
  13. S

    D&D General One thing I hate about the Sorcerer

    So, going to devil's advocate for the idea of combining the Warlock and Sorcerer for a minute, since I did post earlier that I thought the idea was interesting. This might be a bit long though. There are two considerations for doing this, the mechanics and the flavor. You can't ignore either...
  14. S

    D&D General One thing I hate about the Sorcerer

    3.5 sorcerer did not have any armor profs, but did have a few more weapon options.
  15. S

    D&D General One thing I hate about the Sorcerer

    I've been thinking about this a bit since my last post. And I think there is two distinct predecessors to the current sorcerer, the 3e one and the 4e one. They are actually quite different as well. The 3e sorcerer, at it's base, is concerned with the thematic of inborn magical talent, although...
  16. S

    D&D General One thing I hate about the Sorcerer

    Hmm, combining the Warlock and Sorcerer is not the worst idea. Make them imbued with magic either by pact or blood, and you might have something there.
  17. S

    D&D General One thing I hate about the Sorcerer

    That's part of the problem. It's basically got none in the first place, beyond some vague power of the mind thing, which frankly sounds like it's just magic. There have been attempts to differentiate between the two. Dark Sun was probably the most successful of those attempts, mostly by making...
  18. S

    D&D General One thing I hate about the Sorcerer

    I'm... not a huge fan of psions from a thematic standpoint. Mechanically they have never really clicked well with the various systems either I think. So, I'd rather the sorcerer ate their lunch, from a completely personal standpoint. Metamagic was an interesting choice as the niche for...
  19. S

    D&D General One thing I hate about the Sorcerer

    So, maybe controversial, but 3e's sorcerer had way more of a reason for existing IMO, which is precisely that it didn't use the classic Vancian method of the wizard. But that got diluted in 5e, and as such the sorcerer really comes off as Wizard minus a spellbook.
  20. S

    (IC) Against the Giants PBP Group 1

    Valda watched the eagle riders flying in the distance while trying to keep an ear to any discussion from the group, and possibly any other dangers in hills. She was sure that the others were far more capable thinkers than her and would be better suited to come up with the details of a plan. As...
Top