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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    Yes I didn't disallow your opinion, I just find it to be peculiar.
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    You're rolling a d20. You still have modifiers, HD, hit points, armour class, saving throws, skill checks, sorcery points, beholders, chromatic dragons, your standard classes, levels, spell levels, feats, different die for weapons, proficiencies, skills, Strahd, Stephen Karameikos, Tiamat...
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    D&D General Hypothetical: D&D without ability scores (or bonuses)

    If I am playing in Waterdeep, Threshold or Barovia and there are no ability scores...it is still D&D to me... D&D is more than ability scores IMO. The absence of a mechanic does not stop it being D&D.
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    Describe your last rpg session in 5 words

    A party of five nineteen
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    Is there a History of how the Phylactery and Liches came to be?

    Great thread! Questions I never pondered to ask but can help establish richer setting lore for my players who enjoy that kind of world-building, which is most of them. ;)
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    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Interestingly an idea similar to this was being discussed on Enworld 2-3 weeks earlier. :ROFLMAO: Now I have not read through the thread but actively having a wizard being able to cast spells of level 5 or lower (swapping them out or not) doesn't lessen the 7-8 pages of one's character sheet...
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    D&D 5E (2024) How I would do 6E.

    I agree the 3HD is a better fit as it accentuates the importance and difference between the classes, whereas the Con score creates more same-y.
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    D&D 5E (2024) How I would do 6E.

    I agree with you the starting hit points should be higher to counter those 1st-2nd level TPK horror stories. I would be in favour of 1st Level = Max Hit Points + Constitution Score (if your Constitution Score ever increases so do your hit points).
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    D&D 5E (2024) How I would do 6E.

    Thank you for the constructive criticism. You do realise that the same argument you're making for opponents would work exactly the same for characters, right? Level 7 Wizard 30 hit points (6 + 6x4) Level 7 Fighter 46 hit points (10 + 6x6) To be clear, I view hit points as Stamina, Skill and...
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    D&D 5E (2024) How I would do 6E.

    Sure, but I believe the issue with Action Surge etc was the 1/per time period silliness and not strictly the resource. It should be at-will. If you have the ability being at-will and then tie it to HD and then the exhaustion track then you have solved the silly 1/day or 1/short rest or...
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    D&D 5E (2024) How I would do 6E.

    I'm of the opinion all those should be at will, including spells which have the material component as a cost. BUT They should be tied to HD spending and the exhaustion track for attempting to use beyond the acceptable limit.
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    D&D 5E (2024) How I would do 6E.

    Apologies I made an error originally. The jump from Small to Medium should be 3HD so it should read Tiny (1HD), Small (3HD), Medium (6HD), Large (10HD), Huge (20HD)...etc But I'm not married to Large and Huge. The idea was its based on size with roots on the old model of e6 - hence 6 HD cap but...
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    D&D General Mechanics of starting a combat & ending a combat

    Echoing @dave2008's comment upthread, thank you for a possible additional tool in the shed for accelerating the resolution of combat. My rough thoughts on this: Solo's have Lair Actions Some opponent leaders have that Leadership feature which allows for bonus action attacks by their underlings...
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    D&D 5E (2024) How I would do 6E.

    I do not see how enemies would have too few hit points? But are you referring to the recharge power/ability mechanic use for HD spend that can be used by PCs? The monster manual would change no doubt. So For every 3HD I currently give opponents a feat or class feature; For every Tier (monsters...
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    D&D 5E (2024) How I would do 6E.

    I would introduce MANY rules but the below are by far the most crucial (IMO). 1. HD cap based on SIZE Tiny (1HD), Small (3HD), Medium (6HD), Large (10HD), Huge (20HD), Gargantuan (20HD+) Constitution modifier reflects additional HD not hit points Other factors modifying HD - Feat (Toughness)...
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    What makes setting lore "actually matter" to the players?

    If I look at my own criticisms I criticised Supers vs Bats because I saw (along with a friend of mine) that the movie could have been great... if only for xyz...and because there were scenes/moments which I thought were brilliant hence I find it frustrating. :ROFLMAO: I criticised 4e at the...
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    What makes setting lore "actually matter" to the players?

    Sometimes there is a net positive though with some of the criticism as one can test their own beliefs against critique or even by viewing the debate better understand their position on the issue. However continuous criticism can become less useful and slide into frustrating territory. I would...
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    What makes setting lore "actually matter" to the players?

    One of our recent storylines saw the PCs travel to Candlekeep, FR bastion of stored lore. The players seem to enjoyed participating in acquiring lore on several topics of interest related directly and indirectly to the storyline. One of the appeals I imagine was the use of the mechanical system...
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    Vincent Baker on narrativist RPGing, then and now

    You must be thrilled with the Star Wars prequels. My point being not catering to everyone is not an odd take. Games place all sorts of limiting factors for their audience Style Theme Complexity Language ...etc
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    AI GMs

    I love the ideas the AI produced in your example very early in the thread (post #8). What affect does the constant use of AI have on one's own creativity as we look at the use of the calculator/excel and how for me its diminished my ability to quickly calculate numbers in one's head. Now...
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