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    Level Up (A5E) Adept Question

    I personally prefer less bulky characters to instead have a way of recovering hit points mid fight. I am very happy with A5E decision to make the "heal as a bonus action" feature of the fighter (sorry, forgot the name) into a maneuver everyone that wants staying power (and has access to the...
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    Level Up (A5E) Adept Question

    I agree the monk is not typically the hulkiest guy, but i think he deserves at least a d10. He certainly feels more "in your face" than a ranger (with a d10) or a cleric (d8)
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    Level Up (A5E) Adept Question

    Solution (and im not sure asking for a homebrew solution) seems to be simply increase their hit die (to d10 probably). But i do agree with you, another thing that would change (if i was going to mess with hit dice at all would be to demote ranger to d8. If you want to be in meele and take hits...
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    Level Up (A5E) Yuan ti

    Exactly this. A5e monster stat's format, additional info (such as signs and behavior) and features (favourite spells in the stat block, more bonus actions and reactions, legendary resistance have downsides to the creature, etc) are so far superior to any other I ever found that I just want all...
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    Level Up (A5E) Yuan ti

    Yeah, i was looking for monster, but i settled for the WOTC version
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    Level Up (A5E) Yuan ti

    That's all good, thanks a lot guys. I will look into those
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    Level Up (A5E) Yuan ti

    Thanks, I'll checknit out. But they are not in the Monstrous Menagerie with any other name? And if not, are there plans to put them on MM2?
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    Level Up (A5E) Yuan ti

    Quick question. What is the equivalent of Yuan ti in A5e? I suppose you could not use the name Yuan ti for "WOTC are a prick" issues
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    Level Up (A5E) Bladechanter prereqs

    Tha ks, good to know. I thought that was the case but I found best to ask anyway
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    Level Up (A5E) Bladechanter prereqs

    Bladechanter feat has the two-weapon fighting style (apart from the e levels of wizard and fighter) prerequisite. My question is: is the fighting style prerequisite a fluff thing, or setting dependant or is it crucial for balance? I ask because a player of mine wants to do a dueling bladechanter...
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    Level Up (A5E) Spike growth question

    If you are walking on the edge of it yes. But if I know there is a hazard and I don't know how big but still need to traverse it, I would try to go around it by a wide margin, say 30 ft and then try again, if I still take damage, maybe another 15. It's trial and error if you don't know where the...
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    Level Up (A5E) Spike growth question

    I'm not sure if it's raw, but they way I've always seen it being ruled is that once you first entered the area (and take your first 2d4 damage) the DM tells the player that the area is dangerous and asks if the PC (or decides if it's a monster) wants to keep moving through there. They don't know...
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    Level Up (A5E) Spike growth question

    Makes sense, so it's passive Perception if they don't want to / have no reason to spend and Acton to look for danger. Still seems odd that if they are proficient in Perception and their wis is greater than my wis, they automatically see it. The spell says the area looks natural.
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    Level Up (A5E) Spike growth question

    Still curious about the first part though. How have you been adjusting the spell?
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    Level Up (A5E) Spike growth question

    My bad, it is indeed 3rd level, I went by memory on this one
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    Level Up (A5E) Spike growth question

    The spike growth spell states, and i quote " A creature that can’t see the area when the spell is cast can spot the hazardous terrain just before entering it by making a Perception check against your spell save DC." Does the creature need to spend an action to search and thus make the check or...
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    Level Up (A5E) Deadeye feat and ricochet maneuver

    I think the feat is too powerful. Removing AC bonus from cover is the specific part of the feat that im looking to modify. Specially because the feat already ignores cover in a more limited way through ricochet maneuver. Now.i need to figure out how to modify it to still make it balanced. My...
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    Level Up (A5E) Deadeye feat and ricochet maneuver

    I gave you three examples of shots, target behind an arrowslit, through the hole of a locked door and behind a castle wall. Two of those are listed on the Adventurer's guide as examples of 3/4 cover (and thus would provide no AC against a deadeye shooter without the ricochet maneuver) and could...
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    Level Up (A5E) Deadeye feat and ricochet maneuver

    My angle is a different one. I think ignoring cover on every attack for free is too cheap. I think you need to invest something (a bonus action and only one attack per turn) to be able to ignore the target being behind an arrowslit. An arrow hitting you through the hole of a locked door is a...
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