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    ZEITGEIST Danor lore in Zeitgeist

    I've been trying to pull together some tidbits here and there for a new Zeit campaign I started recently, but one thing to keep in mind is Danor didn't exist as a nation during some of the ancient times mentioned in your post. The additional lore of Crisillyir would also be Danor's history...
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    ZEITGEIST BoFF end - A request for possible Clergy influences

    That’s an incredible bit of detail Arkwright, many thanks! I’ll include the changed version of the King’s background for a bit of insight into how I’ve modified the BoFF setting (someone please do let me know if including it runs counter to any EN policy), but yes – the King handed the rulership...
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    ZEITGEIST BoFF end - A request for possible Clergy influences

    I'll skip the backstory and start a recap thread about my campaign soon, but I've been taking a stab at a more political / GoT'ish version of Zeitgeist. I made some modifications to the character backstories for each of the six pre-gen characters and placed it at 457 aov. Set with Risur...
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    ZEITGEIST [Spoilers] Timeline of the Yerasol Wars?

    I've always thought it was a bit off too, since King Boyle killed the last Dragon Tyrant in Ber in 300 AOV, AND Queen Hibiscus started the first Yerasol war in 300 AOV when she was slain invading a Danoran shipyard in the Archipelago, AND Danor begin the war by contesting Risur control of the...
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    ZEITGEIST Distant madness

    Not sure if it's helpful, but here's what is listed in the 4e version of Digging for Lies. Distant Madness -- Level 8 Disease (4e version) When you reach out, you aren’t sure whether what you see is close enough to touch, or as distant as the stars in the night sky. Stage 0: The target recovers...
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    ZEITGEIST RHC unit names?

    I called them Teams, but it never really came up in my campaign. Below are the notes I put down in case it did crop up, I think they're mostly pulled from various spots in the modules, as well as some discussions on the forums. I had the B team survive the trip to Axis Island, and if I ever...
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    ZEITGEIST Age of Enlightenment: a Zeitgeist Encyclopaedia

    That's pretty awesome, and likely took a ton of work. Thanks Arkwright! My Zeit campaign is temporarily paused, and we may end up just giving it a short hiatus and restarting with slightly different people in a few months (had a LOT of flakes prior). Curious how difficult it would be to...
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    ZEITGEIST Tet's Zeitgeist Campaign

    Communication is definitely an issue. I've been struggling with only two hours per session. Zeit is a hefty campaign, and it's hard enough keeping players from randomly turning into murder-hobos... but on the flip side, we DO get to meet weekly. The players have been nicely trained to recap...
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    ZEITGEIST Tet's Zeitgeist Campaign

    Ohhh, I like scryings failing on Axis Island, and that does play in nicely with future events. I wanted to give the players a chance to do their thing (whatever that is), but didn't want to rob them of that opportunity while sailing back to Flint. I will try to spin up the next set of...
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    ZEITGEIST Tet's Zeitgeist Campaign

    My players, GTFO. I doubt you know about this forum, but just in case. Angelhelm, Dimitri, Erabare, Les Aalmoste, and Therinzino... find something else to read please. This is less of a ‘help, what now’ post, and more of putting thoughts together and explaining my group’s path in adventure 1...
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