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  1. Clint_L

    D&D General Gods, huh, what are they good for?

    These are good points for campaigns that wish to explore how people saw the world historically.
  2. Clint_L

    D&D General Gods, huh, what are they good for?

    I go the opposite direction: in my world, deities are metaphysically needless. They have nothing to do with the functioning of the universe, unless they also happen to be entities so powerful that they can interfere with nature on a large enough scale. I figure deities in my D&D world are...
  3. Clint_L

    D&D General D&D Archetypes that spread out to other settings and media

    As for D&D archetypes, I'm gonna go with the Murderhobo.
  4. Clint_L

    D&D General D&D Archetypes that spread out to other settings and media

    D&D still doesn't have green orcs. AD&D orcs were super porcine - like, literal pig-folk. I think it was Warhammer that basically gave orcs the look most associate with them now; Warcraft was originally designed as a Warhammer game. Warhammer Fantasy came out in 1983; it described orcs as...
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  6. Clint_L

    The oldest tech you still use

    My kid has more old tech than I do - he collects old video game systems. He has all the big ones from Atari 2600 onwards, and plenty of games for each. He's been collecting them since he was 10. He has lots of the wierd accessories, too, like the bongoes that you can (sort of) use to play Donkey...
  7. Clint_L

    Spoilers Wonder Man all episodes now streaming

    We're up to episode 6 and are rationing it to one episode per evening because it is soooo good and we want to stretch it out. My spouse loves it as well, and most of the time they merely tolerate Marvel Shows to humour me. Ben Kingsley absolutely kills, but the entire cast is great. The MCU is...
  8. Clint_L

    The Muppet Show

    The impulse to make beloved family friendly icons more "adult" crops up every now and then, and is typically disastrous - I remember the Velma show from a few years back, as well. Sometimes these reboots feel like they were made by people who don't really get what most fans love about the IP...
  9. Clint_L

    Hasbro CEO Cocks and Execs Sued for Alleged Securities Violations

    I feel you. I financed a good chunk of grad school by selling my MtG cards back in 1996. At the time I thought I was super smart to be getting rid of them before their value inevitably crashed...
  10. Clint_L

    Best movie of 2025... and the one you enjoyed most!

    Quantumania is almost as bad, IMO, but I’ll give it the edge because of its crazy setting. I think IM3 is severely underrated; I like it, and like that it largely stands alone. Both IH and TtDW are a good time, if kind of forgettable. MoM is pretty lame but, again, some cool scenes. The Avengers...
  11. Clint_L

    Best movie of 2025... and the one you enjoyed most!

    It's not harsh. It's a terrible film. Worst MCU film by a considerable margin, and utterly forgettable. Also my worst film of the year, though I didn't see a ton of new releases. Best was Hamnet. I've taught Hamlet about a zillion times and seen so many versions of it, but this take on the...
  12. Clint_L

    Creator finds copy of product on Amazon

    I struggle to comprehend how you can think they are not. If I write a book, should Amazon be able to take it and monetize it while paying me nothing for my original idea, just because they are a big corporation?
  13. Clint_L

    D&D General Best D&D Setting?

    I like Exandria, though my version is heavily modified. It’s the natural heir to Greyhawk and the Forgotten Realms. Kind of a polyglot D&D setting but with a more cohesive narrative. Plus it has really excellent source books.
  14. Clint_L

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I more or less agree with you on this. How do you handle such a player, though? These days, instead of outright rejection I’ll just say “Amazing! Seeing as this is set in a pretty cold environment, how can we tweak your awesome character so they don’t immediately die of exposure in that...
  15. Clint_L

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I often have players who come in with a very distinct character idea, that includes species and subclass that I'm not used to or hadn't considered for the setting. In the olden days, I would have been reluctant to accomodate them. These days, I ask myself, "why not?" Usually my initial...
  16. Clint_L

    Why do you play games other than D&D?

    I've been thinking more on this. Over the years, our games have become so RP focused that the specific system we use has way less impact than it used to. Genre features definitely affect the kind of evening we will have, but rules systems not so much, unless they profoundly affect the DM/Player...
  17. Clint_L

    Maintaining your secret identity

    Dude, you don't have to justify wanting to wear a sweet mask, latex suit and whatnot. We support your choices! With a Superman power set, I think you could keep your identity secret as long as you wanted. You can move at just under the speed of light (depending on which version we are looking...
  18. Clint_L

    D&D General Alternate firearms rules (input needed)

    I think it would not work if the spell didn't require material components that are consumed or have a cost, according to the specific wording of the counterspell and the specific wording of subtle spell: Indeed, getting past counterspell seems like one of the intended benefits of subtle spell.
  19. Clint_L

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I can only speak for myself: over the years I have become increasingly open to developing the world and story through cooperation and consensus, and the game just keeps getting better! I find that, for the most part, players are thrilled to have someone putting in the work and are very...
  20. Clint_L

    D&D General Alternate firearms rules (input needed)

    What's the source on a counterspell being able to counter a spell cast from an item? From the wording of counterspell, in order to counter a spell it requires the caster to "see a creature within 60 feet of yourself casting a spell with Verbal, Somatic, or Material components." Casting from an...
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