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    D&D General D&D "influencers" need to actively acknowledge other games.

    This may have been addressed elsewhere in the thread but I haven't read the whole thing. Do you really think their job is to teach how to d&d better? An influencer can say their goal is whatever, but like a corporation who has a mission statement to "bring buzzword to generic term", their...
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    D&D (2024) What Should D&D 2024 Have Been +

    Yes, maneuvers for martials should have been the selling point for this edition! There's so much gamespace and depth there
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    Asmodee Owner To Split Into 3 Companies

    Is Asmodee that company I see customer service horror stories about in r/boardgames regularly?
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    Describe your last rpg session in 5 words

    Undead drained players xp mwahahahaha
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    Who could have predicted a thread about GNS would go off the rails. I say that although Daggerheart claims to be a narrative game, it doesn't have any narrative focussed mechanics. It is in fact far more of a gamey aka crunchy or tactical game
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    D&D General Tell Me About Your Favorite Use of a Dragon In D&D

    Having "cast a spell" as a legendary action is common for big spellcasters. Or they can use prep/buff or ranged spells
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    D&D General Tell Me About Your Favorite Use of a Dragon In D&D

    The monster manual starts the Dragons section off with "VARIANT: DRAGONS AS INNATE SPELLCASTERS"
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    D&D General Tell Me About Your Favorite Use of a Dragon In D&D

    I think the opposite is true, depending on the personality or type of dragon - that they would fight to the death to defend their lair. Or they're so over confident/arrogant they can't imagine being defeated, so they never consider fleeing from their own lair
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    D&D General Tell Me About Your Favorite Use of a Dragon In D&D

    I enjoyed using a young green dragon against a level 5 party. With some illusory nonsense and a trap to boot. When the party dealt with the trap the dragon fled to its lair, and the party had the chance to track it down and loot its lair (which they did successfully). Dragon lairs are good...
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    Describe your last rpg session in 5 words

    Medium encounter took two hours
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    Describe your last rpg session in 5 words

    Players gave names to Fey
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    D&D General Which D&D-related You Tube channels do you find worth watching? (+)

    The top tier stuff like Ginny Di, Sly Flourish and Dungeoncraft have already been mentioned so I'll throw out one that's little known: Knights of Last Call. They are technically Pathfinder-aligned but discuss a lot of different game systems, often comparing and contrasting to 5e (and previous...
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    How Visible To players Should The Rules Be?

    More like Player: can I stop or interrupt enemies casting spells? GM: yes actually, you just do ____ Player: cool, I do that, when do I roll?
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    D&D General Is WotC's 5E D&D easy? Trust me this isn't what you think... maybe

    Wotc adventures tend to be bonkers deadly at early levels, and laughably easy from around level 5 They also tend to be written in a way that makes it hard to progress/resolve unless PCs do what they're expected to do. Which encourages making that path easier
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    Describe your last rpg session in 5 words

    Surprise centipede, near tpk, crying
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    How Visible To players Should The Rules Be?

    Yeah, there's definitely something there. But that strays into improv rather than playing a game. As others have said, having that baseline understanding of the character side rules is important. And a character sheet can help do that
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    How Visible To players Should The Rules Be?

    The best games I have both run and played in have been situations where players didn't know "the rules" and didn't need to. I put "rules" in inverted commas because to play the game, you still need to understand the structure of the game and "how to play", even if not the rules. So a dnd...
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    D&D 5E Challenging High-Level 5e Characters

    How many legendary actions? How much damage? What kinds of effects? It's all well and good to speak in the general sense but it's a lot more useful and helpful to give an example. Like for the initial question posed, give us an example solo boss statblock for a level 13 party.
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    D&D 5E Challenging High-Level 5e Characters

    Most combat encounters just won't be challenging, especially if you don't want them to take a long time. Player characters have so many options, and both monsters and player characters have so much hp that combat simply does take time at high levels. Letting the players crush some encounters...
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    What makes a "bad GM" or a "bad player"?

    Bad players: Cheat/fudge their rolls (or try to) Read the module they're playing in Deliberately try to derail/disrupt sessions Refuse to learn their character abilities/spells (and/or won't switch to something less complex) Regularly zone out during other players turns, and have to ask what's...
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