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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Shattered Circle appears to be underrated. Bruce Cordell is a master craftsman though. Night Below is one of the few classics that I am surprised has not received a thorough 3e, 3.5 of PF1e conversion by somebody.
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Yeah I would love to find a list of 3e FR modules from Dungeon. After a lot of though I have settled on starting Raider's of Galath's Roost from Dungeon #87. That being said, I think there is way more quality printed adventures for 3e FR than there was for 2e, despite 2e having had so many more...
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Nice. I was thinking the Mysteries of the Moonsea book of adventures for 3.5 but this is helpful.
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Sunless Citadel is my favorite starter adventure alongside Crucible of Freya. Forge of Fury is good as well. I have two play groups though and will be running them both in the same setting. One of the groups is brand new to D&D and I think I am going to start them on either Sunless Citadel or...
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    This group has done Age of Worms (set in Greyhawk). I would definitely consider the other two, but a brief look at conversion notes shows there isn't much to make a DMs life easy and they don't convert so well. Thoughts on that? Red Hand of Doom I have in my back pocket for when they get hire...
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Ah yes, I wonder how well that could also tie into the Moonsea adventures?
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    There is also Eric L. Boyds recent 3.5 update of Under Illefarn, he expanded it by several hundred pages and converted it to 3.5 a few years ago. But I am not sure I want to set the game in 1357. There are suggestions for setting it later but still. And I'm not a stickler for canon but I like...
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    D&D General List good 3e adventures for a starting Forgotten Realms campaign?

    Been a long time and am looking at the realms again. Group plays 3e/3.5 hybrid, will be using the 3e FR books as source material. We want something longer and more fleshed out. There was the 3 series starting with Cormyr: Tearing of the Weave but that's about the only series I don't want to run...
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    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Also, gotcha. I thought the goal was going for more of an AD&D vibe, which certainly eschews the idea of 1:1 class balance (and instead thought classes should be balanced by the DM over the course of a campaign, not blow for blow in an encounter) and does not give all classes access to the...
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    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Are the 3.0 action types simpler than 3.5? I think the action type name changes was one of the best things 3.5 did. For anybody who doesn't remember, this is 3.0: 3.5 core changed the names and definitions ending up with the exact same system that makes sense when you explain it: Yes later...
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    None yet, actually. That is just the overwhelming impression I get from anecdotes of those who enjoy the setting (I've been doing a lot of thread digging about the setting the last couple of months and also remember convos from back in the day along these lines). I've actually asked the same...
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    Heck of an endorsement! Most settings I can flip through and get an idea of what my games might feel like and what I could do with the world and what aspects of it might attract my players, but that isn't happening here. I am going to have to do a deep dive.
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    More than any other setting it seems to me to be one that you really have to take the time to let sink in, perhaps revisiting it several times. And then something clicks (or does not).
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    Thanks, a very nice review. The others are positive as well. I will have to look at this. Is it one of the more celebrated of the bunch? They have quite a few adventures. I'd be looking for something starting at level 1.
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    I love the cover, I'll have to get this whether I dip into the setting or not. I like a good equipment book.
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    The villains book was awesome. Is goods and gear a 3e book? I don't recall that one.
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    D&D General Kingdoms of Kalamar vs Greyhawk? And any good modules?

    My interest has peaked again for this setting after many years. I remember it being hailed as an alternative to Greyhawk at a time when GH had somewhat recently lost support from WotC, and I know David Kenzer often said that GH was his favorite setting and inspiration for Kalamar. Beyond the...
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