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    Stances, Tricks and Aspects working with At-Wills

    Stances are just the Essentials way of camouflaging At-wills. By allowing them to stack with At-Wills, you're basically doing the same thing as saying, "Sure rogues, you can use two At-Wills at once. Deft Strike+Positioning Strike FTW!"
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    Legend of Zelda races.

    Interesting point - I feel like the shift is still pretty intense given that it permits you to maneuver offensively out-of-turn, but I take your point. My suggestion about the surges was basically intended to provide variety rather than to power down an OP feature.
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    D&D 4E Another Stab at "Materia" for 4e

    I didn't want to hijack the other wishlist thread, so here's my way of handling it in my current game - warstones, which work a little like Materia in FF. Magic Items & Character Builds tl;dr: You can socket a warstone into a piece of equipment to turn it into a piece of magical equipment...
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    Legend of Zelda races.

    Dude, I didn't get very far down your race list yet, but a free shift every time you suffer forced movement is staggeringly OP. Make that Gerudo ability an encounter power and it might be okay. Alternatively, maybe "If you are subject to forced movement during an enemy's turn, once on your next...
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    What is a simple war game to simulate, well, a war in D&D

    Stat up army units as biggish monsters. Dunno what size is most appealing to you. They all have an ability that triggers when bloodied: They go down to the next lower size category and replenish some HP. Their attacks recalculate based on the new size. They also get faster. Heroes can occupy...
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    The Radiant Avenger: A Striker Paladin

    So, seeing as this has gone on two pages without a response, let's throw you a bone. You should really think about using a thesaurus or simply diversifying the radiant dude's powers, because more than half of them have "radiant" in them, and that's awfully confusing, as is using another class's...
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    Marvelous Monsters: A Guide to Monster Creation

    What led you to that decision?
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    Eliminating ability scores from the hit mechanics

    Why bother having ability scores at all? I don't think the game would suffer noticeably if you just dumped them and built level-based progressions where ability bonuses used to be.
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    D&D 5E What if some attacks went off at the start of your next turn?

    Well, basically I think it's a bad idea, for all the reasons the guys above said, as well as this: Because of how much mitigation you can do in a turn, such powers would have to be very strong to be worth taking, and be very swingy in practice; either you get one to go off and you're...
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    Making a more "Avenger-Like" striker companion character

    I'm no rules guru, but that feature sounds good to me and similarly-powered to the feature you are replacing.
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    Game Economy

    The error you're making here is assuming a middle class of artisans that stops at middle class. I think that in order to make the economy make sense, you need to posit that artisans are in fact the wealthiest class; bureaucrats and logistics people are the middle-class, followed by farmers &c...
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    D&D 4E looking to hear opinions on magic in 4e

    The 5e system is a lot more fun! Energy nodes and fundamental force space allow magical characters to feel just as diverse as fighty guys, even though the dynamics of their powers are totally different. I find that empowerment is more satisfying than 4e-style item creation. That said, I...
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    D&D 4E 4e Wizard Retromix

    Ten minutes isn't actually that long. That said, the reason it takes so long is so that Arcana doesn't become a jack-of-all-trades skill; if you can pick a lock just as easily and efficiently by whispering strange words at it as you can with actual lockpicks, there's no reason for the rogue to...
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    D&D 4E 4e Incarnum Reenvisioning

    I was looking over Magic of Incarnum, which is full of bad game mechanics with a cool idea inside, and I was wondering how to handle it in 4e. This is the beginning of my efforts to do that. In this conversion, incarnum energy is depicted a little differently than the 3e version; incarnum...
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    D&D 4E Making 0riental Adventures 4e

    Agreed. I'd look at feat chains or themes as a way to differentiate the different social classes: For faux Japan: Samurai have feat chains for warlord-ish 'manage your troops' training, and chains for sword schools, in the style of the weapon mastery styles in Dragon 368. Something for the...
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    Need a new money system

    Sticking with the wealth bonus system, let's say that your wealth bonus is how much wealth you have in the long term, and it's unlimited in both directions but it tends to stay close to your average value for a skill check. (1) is easy to solve: When you get one-time income from a mission or...
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    HP, Armor and Surges by role?

    Has anyone done any analysis on this? I've been working up some class writeups that have gaps in these areas, 'cause, well, I've got two kids and it's awful hard to poke through seven books looking for patterns.
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    Creating Magic Items with Multiple Properties

    The main problem with this is that it effectively gives you more item slots.
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    D&D 4E D&D Minion, app for managing 4E encounters

    I can make icons! It's Thanksgiving, so it'll have to wait a few days, but I'd be happy to pitch in.
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