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    D&D 3E/3.5 Return to the Temple of Elemental Evil 3.5

    I remember five years ago when my group did RToEE in a long-lived campaign that started with everyone at 3rd level. It ended in a TPK where everybody was around 10th-13th level. It was actually a wish, since we were all tired of the campaign at that point. After this adventure was finished, we...
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    [3.5] The Storm Coast

    I wish I could, but I have not any training. Lyryc will attempt to make a knowledge (history) check on any specific parts on the region that we are camping in, considering I should've done so in the first place. The roll is here: 1d20+5=25
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    [3.5] The Storm Coast

    OOC: Funny, the new player gets to have the comfort of an inn. :D I'm thinking that if we won't be able to make it to town, we should rest up on the wooded regions upward, says Lyryc.
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    [3.5] The Storm Coast

    OOC: Sorry for my absense Lyryc suddendly gets in touch with reality after realizing he fell asleep and notices the elf and Theopholis are gone. :D
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    [3.5] The Storm Coast

    Lyryc responds as well, Once again, I agree with the elf, please make your way and enjoy a good life.
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    [OOC - 3.5] The Storm Coast

    I'm still here, I just have been real busy.
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    [3.5] The Storm Coast

    Lyryc-Round 5 (Just in Case) I agree with the wood elf, but I do wonder what is in the chamber that your friend, Movarg went into, Oswald.
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    [3.5] The Storm Coast

    Lyryc-Round 4 Lyryc picks up the dagger from the down hobbo and runs to help Isóriand, even though he won't be able to attack due to his actions. The divine bard whispers to himself, Gee, first I stop being a coward...and now I am going into close combat. I must be going through change.
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    [3.5] The Storm Coast

    Lyryc-Round 3 Lyryc gets up weilding his improvised dagger in hand moving in between Theopholis and Ragg to get in position to attack next round.
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    [3.5] A Dark and Stormy Night

    Gee, this thread seems like a haunting ghosttown...
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    [Defunct] A Dark and Stormy Night

    Hey Greybeard, if you still look at this thread, maybe we can go to another game?
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    DCC #8 Mysteries of the Drow (CLOSED)

    I looked at the signature and found the links. For me, none of them really say what is going on...I don't know which group I am in. :confused:
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    DCC#8(OOC)::Mactire's Misfits

    So...what is the main plot...I am interested, what are the house rules...where does this intro stuff begin at?
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    DCC #8 Mysteries of the Drow (CLOSED)

    Thanks, I'll need the link...if you have it...recent events made me lazy...but I have no problem looking for it.
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    Marvel Superheroes: Game Closed

    He kicked sentinel butt before....and if I do have time...he'll do it again, but with a boot...:D
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    Marvel Superheroes: Game Closed

    Regarding the Game.... HM, I'm not quite sure I will be able to play in this game....:( ...The computer that had the link lost internet connection, and I am using one of the new ones that my dad ordered for his work. Plus, I'm notg having much time to spend on making John Cakleson, my...
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    [OOC - 3.5] The Storm Coast

    Hmmm....if Lyryc was higher level,,,plus knowing the spells,,,,he could use the scrolls...bbut he can't. :eek:
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    [3.5] The Storm Coast

    Lyryc-Round 2 Gee, who knew Ragg was a heavy sleeper? Lyryc will attempt to cut the bonds off his feet so that he can aid his comarades in combat. If he doesn't cut himself free, he drops the metal, almost shanking him in the leg. 1d20+0=7 I'm not sure Lyryc made the check with a 7.
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    [3.5] The Storm Coast

    Lyryc-Round 1 Lyryc checks his bonds and attempts to cut himself lose. Once he does so, he will stand up and weild the piece of metal in his hand as a weapon. 1d20+4=16, 1d20+3=5
  20. Lyryc.jpg

    Lyryc.jpg

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