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  1. C

    Expertise justification?

    I think good numbers to shoot for in general are: Level x-1 brute/artillery: 90% chance to hit (3-20) Level x skirmisher/lurker/controller: 75% chance to hit (6-20) Level x+3 soldier: 50% chance to hit (11-20) (Stealth edit: for attacks targeting AC) This assumes an optimized character with...
  2. C

    Monster Manual 2 and Elite/Solo design

    From looking at the Adamantine Dragons (and comparing them to the red ones), it seems they use the x4 multiplier all the way up to level 30 now, instead of switching to x5 when you hit the paragon tier. From the MM2 samples it seems the new paradigm is to give solos multiple turns per round...
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