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    Rain of Blood encounter power lvl 7/Invoker is too powerfull

    Also area attack deals more damage per attack using vulnerability. If you will hit 3 vulnerable foes with area attack this will be +15 to whole damage, but you can do such attack 3 times...
  2. I

    Rain of Blood encounter power lvl 7/Invoker is too powerfull

    Standard encounter runs in the following manner. Invoker casts rain of blood on group of foes (if not available, all party trying to lure them in such position using different tactics), after that all enemies are damaged by rain of blood, have vulnerability and melee characters have +3 attack...
  3. I

    Rain of Blood encounter power lvl 7/Invoker is too powerfull

    Don't you think so? Rain of Blood Invoker Attack 7 Blood rains downfrtrm the sky. pelting your enemies. Encounter • Divine, Implement Standard A c t i o n Area burst 2 within 10 squares Target: Each enemy in burst Attack: W i s d om vs. Fortitude Hit: 2d6 + W i s d om modifier damage, a n d t...
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    Value of low-light vision?

    I believe you fogot one useful issue of low-light vision. Many areas have dim light, which grants concealmant to enemies, but party almost always have sunrods, which have 20 radius. It is quite enough to lit almost any encounter, but light from sunrod can't penetrate through walls, pillars and...
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    Running the Well of Demons in Thunderspire Labrynth -Warning Spoilers!

    My experience Just want to share my experience with you guys. Well of Demons was the most interesting part of the whole adventure. I and my players like 3 test room (blade, mask and bell). Party consist of paladin (defender), ranger (striker), warlock (striker), warlord (leader) and...
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