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    Tips for running module 4's "The Battle for Gallo's Fend" (3.5E version)

    Hi Nebten! Thanks for those suggestions. I'll see if I can find an assistant. ;) Tell me though, how long did it take to run through the waves (and the entire battle), in rounds or in real time? The second wave with those 4 troll mercenaries (resistant to fire and acid, no less) seems pretty...
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    Tips for running module 4's "The Battle for Gallo's Fend" (3.5E version)

    Hi! Months after the Ragesians' attack on their beloved Gate Pass, my players have been sent to gain the help of the Dassen. They have thrown their lot in with Duke Gallo. I'm on the verge of the battle for Gallo's Fend. Now I've never had to run anything on that scale! Even if the battle is...
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    Handling deviations from the main plot (3.5E version) **spoilers**

    Ah! Yes, it does make sense now. :devil: I hadn't considered that he might be working for "him" instead. Thanks Ryan! dan
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    Handling deviations from the main plot (3.5E version) **spoilers**

    I also wouldn't mind "trimming" the party of all the extra NPCs. I don't think they're bad or anything, but I like to leave as much space as possible for my players to shine. Oh, I have another question about adventure 3 (Shelter from the Storm). Not sure if it's the same in the 4E version...
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    Handling deviations from the main plot (3.5E version) **spoilers**

    Wow that was fast! Thanks Steve! I know I can modify it any way I want, but sometimes, it's good to have input from others, if only to surprise my players. ;) dan
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    Handling deviations from the main plot (3.5E version) **spoilers**

    Hey! I'll start by saying that I've very much enjoyed DMing the campaign so far and that my players are very happy with the adventures and motivated more than ever in kicking some Ragesian behinds! We're starting the 3rd module (Shelter from the Storm) this Friday. I would I liked to use the 4E...
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