Search results

  1. U

    Name Change?

    Can I do this, or is it board prohibited. I saw that someone changed their name from Bloodphantom to General Lopez, so I figured it was OK to ask ...
  2. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    Well, yeah XP. And probably a load of money due to research. The 1st time at least, becuase all the research would take money the first time. I like the branching idea. ... WOW. You are so helpful G. I think branching on what would be more traditional alchemy by region is a cool idea. When...
  3. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    Well, it wasn't suppose to dissolve organic material (in some contexts at least). You could keep it in a wineskin then. Thats going to be a royal pain in the ass ... Got to put some sort of limitation on it
  4. U

    History, Mythology, Art and RPGs

    Why! Why doesnt my sound work!! ... T.T Edit: I wanna watch the video
  5. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    Alchemist Stats ... Now comes the really hard stuff ... :p Level BAB Fort Ref Will 1 +0 +2 +0 +1 2 +1 +3 +0 +1 3 +1 +3 +1 +1 4 +2 +4...
  6. U

    History, Mythology, Art and RPGs

    Sorry about that ... Sometimes silly little stuff like that doesn't occur to me. :erm: So, over on Giant in the Playground, theirs a discussion on Deadliest Warrior. They say the show doesn't do research because the fight scenes are unrealistic. I say the actual fight scenes don't matter as...
  7. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    I think I'll be sticking to a more middle-eastern (maybe a little western) approach to Alchemy. Yeah, I got the whole perfection of self thing to, but I was thinking that might be a bit ridiculous Hmm ... I need some sort of compromise then ... You mean Alkahest? Not sure how I could fit...
  8. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    OK ... So, doing some more digging. Please remember, Im new at this sort of thing, and I thnk I may be geting ahead of myself ... The ultimate goal of many Alchemist was to create an Elixir of Life, called Pancea. Pancea would, supposedly, cure any disease and prolong life indefinitely. Though...
  9. U

    History, Mythology, Art and RPGs

    Alchemist stuff (mostly) Fork-ed over to D&D Legacy Houserules ... >.> Feel free to go back to whatever you were discussing before
  10. U

    Real World Alchemist Class - Forked from: History, Mythology, Art and RPG's

    Forked from History, Mythology, Art and RPG's ... OK ... So, this is a thread about building a more realistic Alchemist class. I want to use it for E6, but I guess I'll build it to/through level 20 ... I am very new at this, so please critique thoroughly, but please, dont be a jerk about it...
  11. U

    History, Mythology, Art and RPGs

    Im going to sound like an idiot, but ... How do I fork a thread? :|
  12. U

    Chronomancy

    Not really a critique, but since every class needs cantrips, you could have one that makes clocks stop working ... If your game has clocks.
  13. U

    History, Mythology, Art and RPGs

    Oh, no, I'd be obliged if you did. I just did some digging through Wikipedia. How did people homebrew with out the internet? No to be, uhh, self-centered, but do you mean me, or G?
  14. U

    History, Mythology, Art and RPGs

    I thank you for the advice. The thing about Alchemists doing magical stuff is that the good ones (as I perceive it) realized that magic wasn't real, and so science became the answer. In a realistic/historic D&D game, this could go 1 of 2 ways as I see it. The 1st is that yes, they could at 20th...
  15. U

    History, Mythology, Art and RPGs

    Tell me about it. The most beneficial (realistic) thing that I can come up with is the ability to come create Liquid/Greek Fire, and use them as Grenades at level 6 (because I'd like to try and run E6 as long as I can get my player to agree with it). The upside to having a not so battle related...
  16. U

    History, Mythology, Art and RPGs

    Well, yes; BUT, as long as you keep playing you still gain new feats based on XP gain, so it should still work out reasonably ... Unless ... Wait, did you mean for NPCs or antagonists getting those feats? Then yes, that could be a problem. But you could dumb them down to 4th level like you...
  17. U

    History, Mythology, Art and RPGs

    Umm ... So, I know this has nothing to do with the last post or anything, but has anybody here thought of how wonderfully well this works with E6 D&D? Especially if you were to actually set your D&D game in the real world ;)
  18. U

    D&D 3E/3.5 3.5 - Lycanthropy

    I'm pretty sure that it says in the MM that even if it says Always, there are always exceptions.
  19. U

    Can a Celestial be Awakened?

    I just found an answer to my own question. Going through my "inherited" stack of Dragon Magazines, I found an Awaken Magical Beast spell equivalent. It also has an Awaken Ooze, but that just seems plain stupid.
  20. U

    D&D 3E/3.5 Help me create "Fantasy Sherlock Holmes" in 3.5

    Well, since he can't have a revolver, then I'd give him a Hand Crossbow... Probably something that didn't need to be said, but I though I'd point it out.
Top