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  1. TheHand

    Anticipatory Grief

    This hits hard. I’m so sorry what you’re going through. I have an older cat who’s been my constant friend for over 13 years, but she has some chronic health issues that are starting to slow her down. I’ve had a few cats that I’ve loved and lost, but this one’s really special to me, and I feel...
  2. TheHand

    Daggerheart To Release Official Hope & Fear Expansion

    Given we’ve already seen 2 new playtest Domains I would be shocked if we don’t get some kind of Engineer class with an Invention Domain soon(ish). Gadgeteer and Alchemist would make great subclasses. For my part I want to see a dedicated Bladesinger/Hexblade/Swordmage gish class, or barring...
  3. TheHand

    Daggerheart General Thread [+]

    If either of you haven’t checked out Drakkenheim’s Campaign Frame (ghostfire made it free on their website), you may want to look at how they did “Contamination”. I think that approach could help both with Radiation/Mutations in Gamma World and Chaos/Mutations in 40K. I’m very interested to...
  4. TheHand

    Daggerheart To Release Official Hope & Fear Expansion

    I keep thinking Bone would fit the Assassin class so much better than Blade.
  5. TheHand

    First Episode of The Mighty Nein Available Now on YouTube

    I’m a few episodes in and I’m really invested now in these characters and their story (I didn’t watch the CR games so I’m brand new to Mighty Nein). I like that this one feels more serious. Vox Machina was enjoyable, but sometimes it felt like it was trying too hard with the jokes.
  6. TheHand

    Describe your last rpg session in 5 words

    Home invasion instead of conversation. (Changeling/Mage WoD)
  7. TheHand

    Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?

    The only time I ever gamed with someone that used “negative karma” in his games was back in the early 90s. He called them “dummy points” and used them to punish player actions. He had some kind of reward point system too, which he generally only handed out to his 3 closest friends or to people...
  8. TheHand

    Geek Confessional Thread 2024 [NOW 2025!]

    Yeah that was probably just the tadpole talking. 😜
  9. TheHand

    Geek Confessional Thread 2024 [NOW 2025!]

    I really think this is accurate. Some good foundation was present in Act 3, but it really felt rushed and less nuanced. Also…
  10. TheHand

    Geek Confessional Thread 2024 [NOW 2025!]

    Confession time: I quite enjoyed BG3, but I disliked the final act so much it soured the rest of the game for me. Also, Karlach is overrated. (Samantha Beart is great though)
  11. TheHand

    Zork 1-3 going open source

    Zork! Endless hours of both imagination and frustration when I was younger. Did anyone else ever read the novel “Zork Chronicles”? It’s an odd duck. It’s not a choose-your-own-adventure book like many of the others, but a comedy novel that’s something of an homage and something of a satire of...
  12. TheHand

    Daggerheart General Thread [+]

    Add me to those disappointed with Roll20 + Demiplane. Demiplane just feels so slow and clunky, and also so very restrictive, which simply flies in the face of Daggerheart’s freedom to customize and reflavour. Sadly, I’ve sunk too much into Roll20 to want to start over with another VTT.
  13. TheHand

    Daggerheart To Release Official Hope & Fear Expansion

    Exciting news. I wonder if the playtest classes are more or less finalized now or if there will be any further playtest revisions? Most of them were pretty solid but the Assassin felt like it needed more time to bake.
  14. TheHand

    Battletech Public Playtest Thread

    Love the terrain!!
  15. TheHand

    Battletech RPG

    I’ve actually never played any PbTA games, but the concept seems interesting! I’d be curious to hear how it ends up working.
  16. TheHand

    Natural 20/1 Crit fails and Crit successes, How do you handle them?

    With most of the posters here where I use whatever crit mechanics the system calls for. I always liked D&D 4e’s nat-20 crit rule where you simply took the maximum damage you could possibly roll. It eliminated the possibility of feel-bad Crits that you can get in double dice systems if you roll...
  17. TheHand

    Battletech RPG

    Aha, good to know! My memory of it is pretty faded! We must’ve just been bad at making our characters then 😂 I just remember Mechwarrior 2e being the ultimate cheeseburger!
  18. TheHand

    Homebrew Need help with homebrewed Magic Surge mechanics

    What if you had a “buy in” mechanic with your magical flux? Like a character could gamble with flux in exchange for some benefit, such as a reroll on attack or damage or an enemy saving throw, but if they do there’s a percentage chance based on the spell’s level of it going haywire. That way you...
  19. TheHand

    D&D General *Hobbits* in a late-80s AD&D product

    Funny! I’ve played that game so many times through over the years and never caught it Where is that sneaksie hobbit?
  20. TheHand

    What Bit Of Fan Fic/Edit/Theory Made a Thing Better or even GREAT For You?

    Yeah, I can’t really go with this theory both because it makes the Empire kiss that much ickier, and I don’t think Leia’s reaction in Jedi to Luke telling her about Vader and their family relationship would have been so shocking and troubling. It’s the only time in the trilogy that brings her to...
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