Search results

  1. TheHand

    Battletech Public Playtest Thread

    I have a pro Roll20 account, so I have a custom BattleTech sheet that I discovered some years ago. The original source of that sheet is gone now unfortunately. DM me if you want to see.
  2. TheHand

    Spoilers Foundation Season 02 (Apple TV+) - SPOILERS

    There was a lot I enjoyed this season, but things felt a bit rushed toward the end.
  3. TheHand

    Spoilers Foundation Season 02 (Apple TV+) - SPOILERS

    Ok … hmm… I think I’m still going to stick to my theory that Bayta is another decoy Mule and the real one is Magnifico, at least for now. I think after Gaal started winning against Mule1, Magnifico sacrificed him and made a new avatar with Baata. I’ll admit imy theory is probably far fetched...
  4. TheHand

    Spoilers Foundation Season 02 (Apple TV+) - SPOILERS

    I’m not 100% sure Bayta is the Mule either, I was thinking it was Magnifico and he just projects enough mind whammy stuff to make people think they are the Mule. The section of the last episode that kind of made me go “huh?” wad Gaal’s space action hero moment of diving out the station and...
  5. TheHand

    Battletech Public Playtest Thread

    We had to reschedule the game we were going to play Monday night… I’m sure you all know how that goes. But the group wants to give the side hit rule a real unbiased try, so after the next game we play I’ll report how it went. We don’t have as cool of setups as @payn though, since we’re all...
  6. TheHand

    Battletech Public Playtest Thread

    Haha yup!
  7. TheHand

    Battletech Public Playtest Thread

    Yes! Between CT meltdown and ammo cook off, too many Mechs end up as piles of smoldering scrap. In the past, when I’ve done MW campaigns or story driven BattleTech games I usually only have the Mech really go up in a ball of fire with 3 specific engine crits. That makes it much more rare that...
  8. TheHand

    Name an TTRPG You Really Like But Have Never Played/GMed

    I also have a problem with Super Hero rpgs. I'm still searching for that one "perfect" engine that captures all the elements I want, BUT not only does it probably not exist, it's the one genre I prefer to play in as a character and not run (and I'm a quasi-forever GM), and few of the players in...
  9. TheHand

    Name an TTRPG You Really Like But Have Never Played/GMed

    The most recent one for me is Fabula Ultima. I bought it knowing it would probably not get played more than a 1-shot, but I’d heard good things from it, and I wanted to see how they translated the feel of something like Final Fantasy to the tabletop. Also, so many fantasy games right now are 5e...
  10. TheHand

    Battletech Public Playtest Thread

    Tried a short test battle with 1 friend. We just did lance v lance with 3 medium mechs from stock 3025 designs. The goal was to try out both new proposed changes. We kind of had an initial thought of “no more side hit charts to worry about, nice!”, but it became pretty apparent how frequent...
  11. TheHand

    [Daggerheart] I Make Monsters!

    I just got my back ordered Daggerheart book! Your monsters look amazing and will be super useful in building my campaign! Thank you.!
  12. TheHand

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    Oh I like this! I might just try it out in one of my games!
  13. TheHand

    Battletech Public Playtest Thread

    I’ve often thought the Heat Scale could be simplified to earlier shutdown rolls and Internal Damage at the higher points, rather than the granular accuracy and movement penalties, but that doesn’t seem to be an agenda item for them… And it wouldn’t be very backwards compatible, considering the...
  14. TheHand

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    I’ve occasionally used 13th Age’s Escalation Die in D&D when I want to ratchet things up. I’ve adopted Fate’s leveling system to World of Darkness. And one day, if I ever get to run another Supers game, I may try to mash up elements I like from Sentinels Comics with Marvel/Cortex. I can’t...
  15. TheHand

    Hit points as luck

    I view HP as mostly luck in games I run, but they also represent bruises, fatigue, and minor cuts and scrapes. I kind of like the 4e idea of “bloodied”, where the first real wound happens at half hp, and your character looks at the cut or spits out some blood, grimaces, and prepares to go back...
  16. TheHand

    Battletech Public Playtest Thread

    Just stumbling on this thread. I’ve played BattleTech since right before they invented the Clans, and while I only get to play it sporadically I still will bust it out from time to time with old friends. I kind of like that the game has hardly changed since the beginning, but when I run short...
  17. TheHand

    D&D General Why wouldn't you run a Dark Sun game?

    I’d run it again if I had interest from any of my players, but I don’t think any of my current groups are all that into the setting beyond maybe a really short one-shot type campaign. I played it once back in the AD&D era, but it was just a one-off. I later ran it for the same 90’s group, but...
  18. TheHand

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    I think I’ll add that all the cheating and UA cheesiness that went on with rolling for attributes in my formative years soured me to the whole experience, so now I greatly prefer point buy systems, even if they do tend to produce “too samey” results. But that’s getting pretty far off the topic...
  19. TheHand

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    This thread has really taken me back in time to my younger years. I played AD&D and Basic with a lot of different groups and in my experience, the cliche of no two groups doing it quite the same was true. Even my own games, I had lots of house rules in notebooks and photocopied Dragon articles...
  20. TheHand

    D&D General You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!

    I wasn’t able to jump into the Kickstarter, but looking forward to this release! I especially like the elegant solution to Druid Wildshaping this provides!
Top