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  1. Cute-Hydra

    Human Thugs???

    Hey, I'm running a new lvl 1 campaign for my mottly players and am struggling to find any stat lines for Cr1/2 etc. thugs or bandits or something like that. Equally, I can't find anything printed for Militia or Watchman. I could make something up ofcourse but was wondering whether anyone...
  2. Cute-Hydra

    The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

    Ahh will calculate XP for you, thought I'd given it already i had with the other one. Yeah, would be a shame for you to not get any. I Will say 850xp each, 400from the first encounter, and 450 for the second with a slight bonus due to the lack of time to rest inbetween. (Don't have my notes...
  3. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    The "Treant" breaks into a thousand sprites now forming a beacon of light it envelops and surrounds you. "You'll be leaving now." you hear in your minds as your sight blanks out. Everything goes white. And you remateriise in the Hanged Man inn. As you think back, you realise that it wasn't a...
  4. Cute-Hydra

    The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

    "OH, you survived, they did mention something about a special team sent to fight the dragon. But I thought the warmarshal thought it was two powerful to waste soldiers on." He writes a note, and hands it over to Kamotz. "Give that to the paymaster, "It authorises your payment. Under freelance...
  5. Cute-Hydra

    [Adventure] Artemis' Pact

    On the map there are two creatures labelled 1.
  6. Cute-Hydra

    [Adventure] Artemis' Pact

    Karma raises his staff and invokes a mighty salvo of energy over the cliff face and into the remaining target. "All too easy" he mutters. I am not entirely sure which enemy is the one which is alive, but I will be targetting that one :S Ravaging thoughts Roll Lookup 16+6=22 Roll Lookup 11...
  7. Cute-Hydra

    [Adventure] Artemis' Pact

    Karma moved forwards, "Get up Gil!" He spoke a quick prayer over the unfortunate Gil. Before raising his staff himself continuing his barage of disheartening energy towards the Tommyknuckers. Move to 21J, Healing word: Gil Roll Lookup healing surge +5 Roll Lookup 15+6 = 21 vs. Will Roll...
  8. Cute-Hydra

    The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

    The dwarf looks confused: "Umm, who are you guys..." he say's looking from the bloodied and stained dragon head to Alnar and back again.
  9. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    I haven't forgotten about you guys, just waiting for some of the others to get more involved, I'l give em a day before continuing :) nearly everyone has said something just would like to give the chance.
  10. Cute-Hydra

    [Adventure] Artemis' Pact

    Karma reasoning that the best chance in the fight was to stop them fighting back opened with an opening wave of psionic energy breaking down the will to fight of their enemy! Start at K-25 Dishearten J-17 Roll Lookup Roll Lookup 9+6 = 15 vs. Will 5+4 = 9 damage and -2 to all attack roles...
  11. Cute-Hydra

    The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

    Our friendly team of heroes trek all the way down, it takes about 2 days but they arrive without incident. Making their way in, the see what looked to have once been a farm house has been converted into a "military" base of operations. The farmlands surrounding have long been dug up to form...
  12. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    "I am Nemorosus and this is my home- I don't ask you what your doing in yours do I"
  13. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    When Hunzo makes telepathic contact, he realises that the women is not one women, but is actually made up of thousands of minds, but the minds are not as complex as the mind of a humanoid as you would expect. They are more like the minds of a cat, intelligent but not as advanced as man...
  14. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    Len creeps forward close to the clearing, expertly hidden he is blinded by the epilepsy inducing light. Swathes of what seem to be tiny sprites all flying in hordes creating swathes of light. As Len watches there are a red swathe, a pink swathe, a green, yellow and a few others all flashing...
  15. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    3 successes, and on to stage 2 A few hours go past and the team progresses through the forest, the feeling of being watched continues until eventually they see a bright light in the distance. It seems to be a clearing up ahead maybe a hundred feet ahead. Still blocked by dozens of knarled...
  16. Cute-Hydra

    [Adventure] Artemis' Pact

    Karma shakes his head "There 'may' be- correction, there is guaranteed to be something nasty and troublsome lurking ahead, it just remains to be seen what.."
  17. Cute-Hydra

    The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

    From their mountain point perspective the heroes can see on the other side of the mountain-range fields and fields of what was farmland- the farmland has been stripped off grass it is now churned mud and rocks. Trenches have been dug in and lines drawn in the land can be clearly seen. The...
  18. Cute-Hydra

    [Adventure] Artemis' Pact

    Karma still paranoid that the maze was built for a purpose see's that one of the support beams is weakened not sure if it's deliberate or not he rushes to support it managing with his less than strong body to stop it calapsing. http://invisiblecastle.com/roller/view/2995362/ 15+5 = 20...
  19. Cute-Hydra

    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    The party start into the forest fearlessly- even the most inintuitive of you feel nervous as if being watched. Dangerous looking plants cross your paths. Dark shadows loom in humanoid looking images as if sinister enemies crouch behind every tree. The mud making up the forest floor churns with...
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