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    Energy Drained Animal Companions - What is the effect?

    In D&D 3.0, if a Druid's Animal Companion is hit with an energy drain attack and receives a negative level, does this affect the animal the same as if it were a character? And is the animal succeptible to level loss? If it fails the Fort save after 24 hours, do it lose HD? If not, what...
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    Do Ray Spells suffer -4 "Firing into Melee" penalty?

    I'm hoping for a more indepth response that "yes or no". Otherwise I would have posted a poll ;). Honestly though, I'm hoping that I can hear some rational as to why one or the other would be appropriate. Just to add one more thing, touch attacks of any sort are distinct from ranged attacks...
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    Do Ray Spells suffer -4 "Firing into Melee" penalty?

    From the 3.5 SRD -------------------------------------------------------------------------- Shooting or Throwing into a Melee: If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a -4 penalty on your attack roll. Two characters are engaged in...
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    Disabling Magical Traps - Rusty Bucketeers Keep Out

    After reviewing the rules for Search, Disable Device, and the various magical trap spells (glyph of warding, explosive runes, etc) I have a question. Could a Rogue disable and alarm spell? If so, how? More to the point, could a rogue disable a Stone of Alarm attached to a door? Here's the...
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    Improving an Existing Magical Item

    Can you point out where in the DMG, SRD, or errata (or other core books) this is discussed? I'm just looking for a reference so I can review it myself. Thanks.
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    Improving an Existing Magical Item

    What are the rule specifics (or DMG page reference) for improving an existing magical item. For example, A 6th level caster has the Craft Magical Arms and Armor Feat. He has a +1 sword and wishes to improve the magical enhancement to +2. Does he simply calculate the Cost and XP as the...
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    Disarm modifiers question

    Well, I've seen some discussion of this issue in the past, but I'm hoping that someone more familiar with the 3.5 rules than I am can help. Specifically, my player just sent me the following breakdown of his modifiers to Disarm attempts when wielding a spiked chain: [5 = base attack] [3...
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    Caster Level Requirement for Prayer Beads

    I'm disconcerted by the caster level listed for Necklace of Prayer Beads (Bless) (DMG p223). It says the caster level is 17th, apparently regardless of which type of bead is being crafted. But that doesn't seem to jibe with the requirements to craft a bead of bless. Craft Wonderous Item = 3rd...
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    Ranged Touch Attack Spells as Melee Touch Attack spell

    I believe in one of the recent Dragon Sage Advice columns I read that any ranged touch attack spell (i.e. Ray of Frost) could be cast instead as a melee touch attack spell (i.e. Ray of Frost operating like Shocking Grasp). I think this makes sense, as the AC of the target is the same in both...
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    Mana users & Divine channeling

    Sorceror Issues Just thinking about the proposed mana point system for arcane casters and my question is this: Wouldn't this invalidate any advantage that Sorcerors have over Wizards in 3e? A sorceror gets more castings of low level spells but sacrifices ability to learn spells from...
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