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  1. C

    You get equipment list. DM gets rest.

    Alternately, I could see this sort of thing as a really awesome character team building exercise. I mean, as pre-game prep, everyone just talks about their character, but hasn't chosen a class yet. So the character is defined before any mechanics are nailed down. This could be a really neat...
  2. C

    You get equipment list. DM gets rest.

    As someone who runs a 4th ed D&D game, I can't imagine attempting to run both the monsters AND manage player mechanics. Not only do the players generally understand their character's mechanics better, but there would be a crucial element missing when I played their characters...self interest. I...
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