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“Who started it?” Initiative order
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<blockquote data-quote="Rya.Reisender" data-source="post: 7478639" data-attributes="member: 6801585"><p>I'm fine with initiative is handled. I mean my players have some trouble understanding that they can't just tell me they attack someone, they need to tell me their intent to attack and then I roll initiative and once it's their turn they tell me what they do. That's mainly because before it's their turn the situation might have changed so they rather would attack someone else or not attack at all and instead run for it.</p><p></p><p>A rule like "Whoever wants to attack first goes first" kinda turns it into "DM vs. Player". The DM might be nice and never intent to attack before a players does, but he could also easily argue that those monsters wanted to attack the moment they spotted the PCs, so they always go first.</p><p></p><p>Also I feel it would force players to act more aggressively. Like my players right now ALWAYS try to solve things by talking first, so basically every single time the NPCs have the intent to attack before them. If I punish them for that by letting the NPCs act first by default, then they'll probably be a lot more eager to attack right away. That can be a good or a bad thing I guess.</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 7478639, member: 6801585"] I'm fine with initiative is handled. I mean my players have some trouble understanding that they can't just tell me they attack someone, they need to tell me their intent to attack and then I roll initiative and once it's their turn they tell me what they do. That's mainly because before it's their turn the situation might have changed so they rather would attack someone else or not attack at all and instead run for it. A rule like "Whoever wants to attack first goes first" kinda turns it into "DM vs. Player". The DM might be nice and never intent to attack before a players does, but he could also easily argue that those monsters wanted to attack the moment they spotted the PCs, so they always go first. Also I feel it would force players to act more aggressively. Like my players right now ALWAYS try to solve things by talking first, so basically every single time the NPCs have the intent to attack before them. If I punish them for that by letting the NPCs act first by default, then they'll probably be a lot more eager to attack right away. That can be a good or a bad thing I guess. [/QUOTE]
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