M.L. Martin
Hero
Forked from: Evolution of the Fighter
Personally, I do think of Unearthed Arcana as 1.5, not so much for what it did, but for how other products reacted to it. My rule of thumb: A new sub-edition is created by products when future products begin to assume their use or availability in gameplay.
By this rule, UA counts as 1.5 (or maybe 1.25) because later 1E materials began to assume it was 'core'. Did that ever happen with the DSG or WSG? The Player's Option series, by contrast, does not count as 2.5, but is rather a supplemental/spinoff version of the game, because only one, specially marketed product built on those rules. Similarly, Oriental Adventures wouldn't count as a '1.5' or '1.75' because the rules from that book were only referenced in a specific subline. However, a case could be made for a '2.25' edition springing from the addition of the Tome of Magic, Complete Psionics Handbook, and Monstrous Manual, since many later products assumed those materials were in use in a game.
Thoughts?
Fifth Element said:I'm having trouble remembering how UA changed the rules, rather than added new rules (new classes, etc). Help me out here. 3.5 redesigned the ranger, for instance. 1E made the paladin a subclass of the cavalier rather than the fighter, but did not change any of its abilities. What examples am I missing?
I don't recall UA being much more than a bunch of new races, classes and spells. Now if you want to get into OA, DSG and WSG, which introduced non-weapon proficiencies, you might start to get into 1.5 territory.
Personally, I do think of Unearthed Arcana as 1.5, not so much for what it did, but for how other products reacted to it. My rule of thumb: A new sub-edition is created by products when future products begin to assume their use or availability in gameplay.
By this rule, UA counts as 1.5 (or maybe 1.25) because later 1E materials began to assume it was 'core'. Did that ever happen with the DSG or WSG? The Player's Option series, by contrast, does not count as 2.5, but is rather a supplemental/spinoff version of the game, because only one, specially marketed product built on those rules. Similarly, Oriental Adventures wouldn't count as a '1.5' or '1.75' because the rules from that book were only referenced in a specific subline. However, a case could be made for a '2.25' edition springing from the addition of the Tome of Magic, Complete Psionics Handbook, and Monstrous Manual, since many later products assumed those materials were in use in a game.
Thoughts?