TwinBahamut
First Post
I have to say that what Monte Cook is writing about in this article worries me quite a bit. It is talking about bringing back old elements for nothing more than nostalgia's sake. It is history for history's sake. This isn't a good plan for making a game at all. What is more, for people like me who don't have that nostalgia it would just come across as bizarre or uninteresting. To be honest, I struggle to find almost any kind of classic D&D monster interesting. For the most part, D&D monsters have always seemed either kinda bland or outright stupid to me. Reviving old monster concepts that were left in the dust bin for good reasons is not a good strategy for fixing that problem.
D&D will improve by challenging the past and creating new things, not by repeating old mistakes...
D&D will improve by challenging the past and creating new things, not by repeating old mistakes...