Stormonu
NeoGrognard
One of the things that really got my goat about 4E was being pigeon-holed into a role, instead of being able to choose the direction I wanted to take the character in. I think classes can cover a variety of the four roles Wizards came up with, and being told which class covered what role was pretty much telling me how to run my character instead of letting me choose how I wanted roll with my character.
Like the Robin Laws player breakouts, I think that when someone chooses a class they should be able to mix and match abilities according to how they want the class to act, and to what degree each class should tackle that ability. I very much doubt that anyone would be satisfied with a character stuck 100% in a given role - I don't think such absolutism even exists in 4E currently (some powers having aspects of other roles for a little bit of variety).
Now, I wouldn't mind if they were to use the power system and put a descriptor on a given power or class ability for it's intended purpose, but don't pigeonhole me.
Like the Robin Laws player breakouts, I think that when someone chooses a class they should be able to mix and match abilities according to how they want the class to act, and to what degree each class should tackle that ability. I very much doubt that anyone would be satisfied with a character stuck 100% in a given role - I don't think such absolutism even exists in 4E currently (some powers having aspects of other roles for a little bit of variety).
Now, I wouldn't mind if they were to use the power system and put a descriptor on a given power or class ability for it's intended purpose, but don't pigeonhole me.