100+ Crazy Character Concepts!

30: Rubix. A Rogue-Modron bard... who has painted himself a different color on each side of his body.
 
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A fighter with a tubular repeating crossbow, a flaming saber, and violet full plate armor that allows him to hover. Goes by the name Dom.

A fighter clad in breastplate, carrying a flaming axe and a belt of Beads of Force. Goes by Zaku.

A cookie to any who understand these!:D
 


34 my favorite PC ever.. the 7 int Stanely Deadtree warrior and sole follower of Zorok the three headed chicken god of everything.. man was he fun to play
 


I wonder nobody came up with something like "Gus, Master of Cows, Slaadi Breeder extraordinaire".

greets, quez

PS: Dont count that one, don't want to hurt anybody's copyrights :D
 


36) Paragon Human Monk/Psion, believes that through achieving ultimate perfection he can achieve godhood.

Dreamed this guy up for a campaign that revolved around several different powers scrambling to absorb a gaggle of divine sparkiness that was hidden away in some hidden province of the world.
 

37 -- Hazcock, the 1/2 orc bard. His performance specialization was as an "adult" actor.

Edit -- I was drunk when I made this PC, and just starting to get hungover when he died...

OfficeRonin
 
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#38

I'm playing this guy in Emerald's PbP game. The characters have just met him.

Kaltide Kalamari, a Human Fisherwizard

The fisherwizards live among and masquerade as regular fishermen. Their simple neighbors have no idea that arcane magic is their secret to success. Kaltide comes from a long line of Fisherwizards, and has inherited the family spellbook. It only contains spells that can be applied to fishing in some way. Sleep on a school of fish is a favorite of his, as is summoning octopi to chase fish into nets. Animate Rope, Endure Elements, Obscuring Mist, True Strike, Mending, etc... The Fisherwizard Spellbook is quite comprehensive and has long descriptions of how best to use the spells for effective fishing. It is assumed that the book is already filled out and as he levels up he just understands more and more of it.

There is a story in his family of an ancestor, long ago, who caught the Mother of All Fish, but alas, it Got Away. His life's quest is to restore the honor of the Fisherwizards by personally finding and catching (killing) the Big One that Got Away, though he does not know in what seas it swims...

Check out Emerald's game in the Playing the Game forum if you want to follow his unfolding tale (thus far, I have posted only my introductory post)...
 
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