• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

100 sci-fi locations

A military research colony on a moon locked in the gravity well of a gas giant, making it easy to get to but difficult to leave. The moon is wracked by storms of nitrogen ice capable of puncturing space-suits.

A derelict freighter encased in a mysterious sentient space fungus, its crew now unwitting hosts to the entity.

A worker's riot on a world positioned at the crossroads of the spaceways, its entire surface used as a storage depot for interstellar freight. Billions of containers are slotted into towerblocks over the planet's surface, even protruding from its oceans.

"The Broadsword": a military vessel shaped vaguely like a sword, designed specifically for ramming other spacecraft.

A spaceport built into the hollowed interior of an asteroid. Lasers project advertisements onto the flanks of nearby asteroids.
 

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A Dyson Sphere, when technology to create such a structure does not yet exist.

An asteroid is giving off strange readings, it is hiding a super powerful ship designed for assaulting much larger capital ships (think the Defiant ripping apart the Enterprise in 1-2 shots)

A planet with giant crystal, they are extremely rare everywhere else in the galaxy, sector, region, etc and can be used to create much more powerful shields for ships.

A strange map that leads to a seemingly utopian world, but the planet just feels creepy for some reason.
 

A clockwork planet (literally made up of spinning gears) that is slowly being disassembled and packed up to be moved by sentient steam-powered automatons.

A planet composed entirely of sentient sand. As in, each grain.

A beautifully crafted crystalline world encased in a clear, viscous fluid. Weather patterns change by shaking itself vigorously.
 

A huge Space Hulk-type vessel, thought to be abandoned and empty and heading straight to the sun, suddenly emits an SOS signal.

A deep-space research station near a black hole. Suddenly it disappears and, a couple of years later, reappears across the black hole... but now there are two of them and they are exactly alike!

A binary system (two planets that orbit each other, in addition to orbiting a star), with both planets also sharing a moon. Strange things happen to their inhabitants when the moon is exactly between the two of them.

An ancient battleground filled with derelict spaceships, the only footprint left by two empires that where at war in the galaxy millions of years ago. The technology of the spaceships is quite dated, but some of their components are still valuable.

A pyramid on an asteroid without an atmosphere. The structure is surrounded by huge pillars that have a short phrase carved in them in, literally, MILLONS of languages. Among them, a dialect of Latin. It reads "Keep Out". The place is used as a tourist attraction.

Finally, a small solar system (A small star, a mercury-sized planet, an earth sized planet, a gas giant and another earth sized planet) located in the void between galaxies. Both earthlike planets have massive and completely deserted cities. Extensive analisis of the cities reveals that they were made for a race a bit taller than human, with a short and broad tail.
 

Well, having downloaded and read both Santiago Setting Guide and Players Guide, I have been getting inspired creating my own corner of the galaxy, and here are my initial ideas on the subject:

Cloud City - in a breatheable layer of a gas giant, something like the cloud city from Empire Strikes Back. It harvests exotic gases from the atmosphere around, below and above it - like mining.

Prison Planet - a harsh desert or ice world, with valuable heavy metals, now operated as a penal mining settlement.

Landfill Planet - think Human Occupied Landfill, a world of heaps of garbage, old technology, toxic waste, inhabited by wandering bands of free roaming prisoners left there by their respective planets as an alternative to maintaining a prison world.

Rogue planet - broken from it's star system orbit and now on it's own trajectory, volcanic vents on the surface keep the surface warm, dark and habitable, could be used as a pirate base attacking systems the planet passes by.

Lilliputian planet, home to diminutive race who are the masters of nano-technology, visitors there might feel like Gulliver.

Space vehicle encounters:

Relic space hulk - huge alien ship of unknown origins

Colonial cold sleep transport - a starship of old technology, due to slow cruising speeds, an entire colonial population is in cold sleep while computers keep the system online to some eventual destination.

Space hazards: black hole, region of micro singularities, gamma radiation burst, solar wind, meteor storm, unstable wormhole.

Of course, I'd want to find a way to include Kaidan material into my own star faring nation - some Interstellar Shogunate under the guise of a conglomerate of Japanese megacorporations, not only would I sci-fi up some samurai to fit, like ninja being already an available class in Santiago. I'd use the gang rules stat block from Way of the Yakuza and create an interstellar crime syndicate based on the yakuza to control a star system or two with gang affiliations on many trading planets. The crime syndicate would control humanoid trafficking, drugs, banned technology, gambling, prostitution, money lending, smuggling.
 

A gargantuan ship that houses a species long ago thought extinct. The ship is a colony ship that just re-appeared in the universe. When the ship activated it's FTL engines, something went wrong and it tunneled into another dimension. During this the ship was damaged and sections were isolated. The ship crew was minimal, meant to be in cryosleep. But as sections broke down portions of the population woke up. They have since evolved into more beast like beings. The crew's descendants managed to get the ship to tunnel back to the real world, but eons have passed. They now struggle with the evolved beast like species. They are sending SOS signals, but few can understand it.
 

A massive, swampy Everglades-like planet where Saurials (dinosaur people) have evolved as the dominant intelligent species. At present, they have evolved to the tech level and usual fiats of Ancient Greece.

They have just discovered that their planet's orbit has decayed and will soon "snap" free of its standard orbit, sending the planet away from its solar star and threatening a deep ice age or possibly extincti9on.

Magic/psionics optional, but could be most interesting to see how a doomed society reacts to such information without the means to prevent it...
 

Into the Woods

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