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<blockquote data-quote="Dark Jezter" data-source="post: 329909" data-attributes="member: 1015"><p>How about a few influenced by the movie <em>Conan the Barbarian?</em></p><p></p><p><strong>14. Do you wanna live forever?</strong></p><p></p><p>Play: Whenever you are in one-on-one combat.</p><p>Effect: The spirit of a departed friend, lover, or comrade suddenly appears to strike at your attacker, stunning them for one round.</p><p></p><p><strong>15. "You're not a guard." "Neither are you."</strong></p><p></p><p>Play: Whenever the players are discovered when trying to be sneaky.</p><p>Effect: The person who discovered the PC turns out to be a friend instead of an enemy.</p><p></p><p><strong>16. Do the gods owe you any favors?</strong></p><p></p><p>Play: Whenever a party member is killed or near death.</p><p>Effect: The mortally-wounded or dead character is returned to full health, with no level or ability loss. Basically the same thing as a true resurrection spell.</p><p></p><p><strong>17. Steel isn't strong, boy. Flesh is stronger.</strong></p><p></p><p>Play: During any combat.</p><p>Effect: Pick an enemy. Whichever weapon he/she is currently using suddenly breaks.</p><p></p><p><strong>18. There is a price, Barbarian.</strong></p><p></p><p>Play: Any time when not in combat.</p><p>Effect: An attractive member of the opposite sex will reveal useful information to the character, before turning into a monster and attacking them.</p><p></p><p><strong>19. That which does not kill us only makes us stronger.</strong></p><p></p><p>Play: When delt damage in combat.</p><p>Effect: When the player recieves damage in combat, whether from a spell or an attack, they can play this card to <em>gain</em> the number of HP they would normally lose.</p><p></p><p><strong>20. Valor please you, Crom. So grant me one request; grant me REVENGE...</strong></p><p></p><p>Play: Before combat begins.</p><p>Effect: The character prays to their patron deity before a battle, and when combat starts they recieve bonuses equal to being under a bard's <em>inspire greatness</em> song. This effect lasts until combat is over.</p><p></p><p><strong>21. Crush your enemies, see them driven before you, and hear the lamentations of their women.</strong></p><p></p><p>Play: During combat.</p><p>Effect: The player enters a greater barbarian rage, even if they are not playing as a barbarian. After the rage is over, they are not winded.</p></blockquote><p></p>
[QUOTE="Dark Jezter, post: 329909, member: 1015"] How about a few influenced by the movie [i]Conan the Barbarian?[/i] [b]14. Do you wanna live forever?[/b] Play: Whenever you are in one-on-one combat. Effect: The spirit of a departed friend, lover, or comrade suddenly appears to strike at your attacker, stunning them for one round. [b]15. "You're not a guard." "Neither are you."[/b] Play: Whenever the players are discovered when trying to be sneaky. Effect: The person who discovered the PC turns out to be a friend instead of an enemy. [b]16. Do the gods owe you any favors?[/b] Play: Whenever a party member is killed or near death. Effect: The mortally-wounded or dead character is returned to full health, with no level or ability loss. Basically the same thing as a true resurrection spell. [b]17. Steel isn't strong, boy. Flesh is stronger.[/b] Play: During any combat. Effect: Pick an enemy. Whichever weapon he/she is currently using suddenly breaks. [b]18. There is a price, Barbarian.[/b] Play: Any time when not in combat. Effect: An attractive member of the opposite sex will reveal useful information to the character, before turning into a monster and attacking them. [b]19. That which does not kill us only makes us stronger.[/b] Play: When delt damage in combat. Effect: When the player recieves damage in combat, whether from a spell or an attack, they can play this card to [i]gain[/i] the number of HP they would normally lose. [b]20. Valor please you, Crom. So grant me one request; grant me REVENGE...[/b] Play: Before combat begins. Effect: The character prays to their patron deity before a battle, and when combat starts they recieve bonuses equal to being under a bard's [i]inspire greatness[/i] song. This effect lasts until combat is over. [b]21. Crush your enemies, see them driven before you, and hear the lamentations of their women.[/b] Play: During combat. Effect: The player enters a greater barbarian rage, even if they are not playing as a barbarian. After the rage is over, they are not winded. [/QUOTE]
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