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<blockquote data-quote="Kugar" data-source="post: 336718" data-attributes="member: 442"><p><strong> Unlike OTHER Robin Hoods, I have a British accent</strong></p><p>Playable: Whenever</p><p>Benefit: You gain a +4 circumstance bonus to Diplomacy when used to influence anyone who is within earshot.</p><p></p><p><strong>Haven't we heard this before? </strong></p><p>Playable: Whenever the BBEG is speaking or the DM is reading Boxed text.</p><p>Benefit: You gain a partial action to use during the speech. All targets are considered flat footed.</p><p></p><p><strong>Excelent ...</strong></p><p>Playable: Anytime you can take an action.</p><p>Benefit: A cohort or other flunky runs in with good news.</p><p></p><p><strong>Love, Love, Love ... Makes the world go round.</strong></p><p>Playable: As the DM is preparing to describe the demise of a BBEG.</p><p>Benefit: Instead of dying the BBEG repents and becomes an ally.</p><p></p><p><strong>Bond, James Bond</strong></p><p>Playable: Whenever you accidently give out your real name instead of a cover.</p><p>Benefit: The NPCs don't care about your name and never report it to their superiors. You also gain +4 luck bonus to all Charisma based skills while dealing with the any NPC of the opposite sex who hear you name for the rest of the session.</p><p></p><p><strong>May I have this Dance?</strong></p><p>Playable: Whenever a you and a non-friendly NPC are in a social situation.</p><p>Benefit: You shift the selected NPC's attitude one step better, and can automatically start a conversation where the NPC cannot lie.</p><p></p><p><strong>Wound heal, chicks dig scars, and Glory lasts forever</strong></p><p>Playable: Whenever you or one of your allies falls below 0 HP.</p><p>Benefit: You and your allies may function to -10 HP without the normal restrictions.</p><p></p><p><strong>It was the best of times ... It was the worst of times</strong></p><p>Playable: Anytime.</p><p>Benefit: One favorable event of your choice happens. The DM is given a card that he may use either for the monsters, or worded to the group's detriment.</p><p></p><p><strong>But I'm the Hero, I can't DIE</strong></p><p>Playable: Anytime</p><p>Benefit: Heal 1d8+5 HP</p><p></p><p><strong>Elementary, my good man. Elementary</strong></p><p>Playable: Outside of combat.</p><p>Benefit: The DM must present the total circumstances around one event, or detail one bad guy's plan in completion.</p><p></p><p><strong>I disbelieve</strong></p><p>Playable: Anytime</p><p>Benefit: Any one object is really an illusion. You successfully disbelieve it.</p><p></p><p><strong>My spell components are secret</strong></p><p>Playable: Anytime.</p><p>Benefit: You have a substitute for any Material component valued under 2000 gp.</p><p></p><p><strong>A warn fire, hot baths, and fluffy towels</strong></p><p>Playable: Anytime you are in a "complex" of sorts.</p><p>Benefit: The next room you enter will have a warm fire, hot baths and fluffy towels. There will be no random encounters while the party is in this room.</p><p></p><p>Kugar</p></blockquote><p></p>
[QUOTE="Kugar, post: 336718, member: 442"] [b] Unlike OTHER Robin Hoods, I have a British accent[/b] Playable: Whenever Benefit: You gain a +4 circumstance bonus to Diplomacy when used to influence anyone who is within earshot. [b]Haven't we heard this before? [/b] Playable: Whenever the BBEG is speaking or the DM is reading Boxed text. Benefit: You gain a partial action to use during the speech. All targets are considered flat footed. [b]Excelent ...[/b] Playable: Anytime you can take an action. Benefit: A cohort or other flunky runs in with good news. [b]Love, Love, Love ... Makes the world go round.[/b] Playable: As the DM is preparing to describe the demise of a BBEG. Benefit: Instead of dying the BBEG repents and becomes an ally. [b]Bond, James Bond[/b] Playable: Whenever you accidently give out your real name instead of a cover. Benefit: The NPCs don't care about your name and never report it to their superiors. You also gain +4 luck bonus to all Charisma based skills while dealing with the any NPC of the opposite sex who hear you name for the rest of the session. [b]May I have this Dance?[/b] Playable: Whenever a you and a non-friendly NPC are in a social situation. Benefit: You shift the selected NPC's attitude one step better, and can automatically start a conversation where the NPC cannot lie. [b]Wound heal, chicks dig scars, and Glory lasts forever[/b] Playable: Whenever you or one of your allies falls below 0 HP. Benefit: You and your allies may function to -10 HP without the normal restrictions. [b]It was the best of times ... It was the worst of times[/b] Playable: Anytime. Benefit: One favorable event of your choice happens. The DM is given a card that he may use either for the monsters, or worded to the group's detriment. [b]But I'm the Hero, I can't DIE[/b] Playable: Anytime Benefit: Heal 1d8+5 HP [b]Elementary, my good man. Elementary[/b] Playable: Outside of combat. Benefit: The DM must present the total circumstances around one event, or detail one bad guy's plan in completion. [b]I disbelieve[/b] Playable: Anytime Benefit: Any one object is really an illusion. You successfully disbelieve it. [b]My spell components are secret[/b] Playable: Anytime. Benefit: You have a substitute for any Material component valued under 2000 gp. [b]A warn fire, hot baths, and fluffy towels[/b] Playable: Anytime you are in a "complex" of sorts. Benefit: The next room you enter will have a warm fire, hot baths and fluffy towels. There will be no random encounters while the party is in this room. Kugar [/QUOTE]
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