101 casting side effects.

41. A chime is heard in the background, like a small silver bell.

Heh, this was the theme for my magic in an old Ars Magica game.

Cedric
 

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42. Little bits of harmless arcane energy races across and arc between the surfaces of nearby objects nearby objects and creatures.

43. Glowing motes of energy flare up around the caster and slowly fade away.
 

Either the caster or all shadows surrounding him split into doubles (think crossing your eyes) as he casts, snapping back to normal after the magical energy has discharged (the spell's effects are resolved).
 

Here's a classic one for you:

45. Animals present near the caster (except for the familiar) sense that something is wrong and begin to whine, nicker, or growl as appropriate.
 
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46. Some sorcerers have a "trademark". When Tierken the Burner casts one of his trademark fire spells, his body is enveloped in magical flame. Kandy Kayne's spells appear to be candy striped and smell like peppermint as they are cast. For a brief instant Bojongo appears to be a big gesticulating monkey as he casts.
 

47. Air temperature drops 20 degrees fahrenheit within 20 feet of the caster.

48. The air becomes grayish for all within 100 feet of the caster, though visibility remains the same.
 

49. The Sorcerer hovers about an inch off the ground, his pupils turning pure white and begin to glow. An strong unseen and not felt wind blows at the caster from the front and lightning bolts strike the caster.
 

50. Every spell cast causes phantom ninjas to manifest, flip out, and kill people. Replace with pirates, hippos, wombats, or Tom Jones as appropriate.
 


51) A flaming pentagram appears on the ground beneath them.

52) Small objects (coins, grain, sand etc) near the caster spontaneously organize themselves.

53) Small lightning bolts shoot from the caster's fingers, arcing into the ground and nearby metal objects.

54) A beam of sunlight shines out of the clouds, focused on the sorcerer.

55) Smoke comes out of his ears and nose.

56) Two random objects within 20' switch places.
 

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