In celebration of the recent realease of the Epic SRD, I would propose an ENWorld list of cool adventures for characters of at least 20th level.
Here's mine (probably for 30th level characters):
In their long history of adventuring, Epic PCs likely have accumulated at least one powerful enemy. Also, they are sure to be important characters in the game world. When an enemy strikes back, it can cause not just problems for the PCs, but for the entire world.
THE SETUP
A powerful, epic level wizard or sorcerer (prestige classes and templates to taste) has been thwarted by the PCs one too many times. More than merely killing them, he wants to destroy them, and those who benefit from their power and goodwill, as well.
THE PLAN
The BBEG has a plan that runs in four stages:
1) Attack the PCs with a swarm of invisible, ethereal, ghost touch stirges with True Strike cast upon them. there dozens of the things, and after each spends a round sucking blood from a PC, it immediately flees and returns to its master. Even if the PCs manage to kill most of them, enough should escape so that the Wizard has blood from every PC.
2) Using powerful sorceries to clone the PCs, the BBEG creates reflections of the characters subservient to the his will.
3) Create a distraction on a demi-plane of the BBEG's own creation -- essentially a trap (Example: a creature native to the plane, who does not know its origin, comes to beg the PCs aid because a Tarrasque is ravaging the land, etc...) When the PCs travel to the plane, it shuts off from the Prime and all the nasties crawl out of their hiding places to destroy the PCs.
4) Have the PCs clones take their places and begin mucking with all that is right and good, destroying the characters' personal, professional, and social lives.
Of course, the PCs will escape and have to face down their own reflections in a battle that will shake the pillars of the earth.
Next?
Here's mine (probably for 30th level characters):
In their long history of adventuring, Epic PCs likely have accumulated at least one powerful enemy. Also, they are sure to be important characters in the game world. When an enemy strikes back, it can cause not just problems for the PCs, but for the entire world.
THE SETUP
A powerful, epic level wizard or sorcerer (prestige classes and templates to taste) has been thwarted by the PCs one too many times. More than merely killing them, he wants to destroy them, and those who benefit from their power and goodwill, as well.
THE PLAN
The BBEG has a plan that runs in four stages:
1) Attack the PCs with a swarm of invisible, ethereal, ghost touch stirges with True Strike cast upon them. there dozens of the things, and after each spends a round sucking blood from a PC, it immediately flees and returns to its master. Even if the PCs manage to kill most of them, enough should escape so that the Wizard has blood from every PC.
2) Using powerful sorceries to clone the PCs, the BBEG creates reflections of the characters subservient to the his will.
3) Create a distraction on a demi-plane of the BBEG's own creation -- essentially a trap (Example: a creature native to the plane, who does not know its origin, comes to beg the PCs aid because a Tarrasque is ravaging the land, etc...) When the PCs travel to the plane, it shuts off from the Prime and all the nasties crawl out of their hiding places to destroy the PCs.
4) Have the PCs clones take their places and begin mucking with all that is right and good, destroying the characters' personal, professional, and social lives.
Of course, the PCs will escape and have to face down their own reflections in a battle that will shake the pillars of the earth.
Next?

