10th through 21st tier spells, please help

DarkMaster said:
Not true 11th level greater wish would have the following power

GWP = (WP)*(WP)/(LMWP)

And how do you calculate that? :]

Theoretical equations are nice, but they don't mean much when you can't translate them in practice. "Adding" power is easy: you may simply consider you're casting both Wish and Limited Wish at the same time, and thus gets two similar effects with just one casting; but spell multiplication and division, I don't see how these would work.
 

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I've got a spell for that character. It's a 15th level spell called hemisphere. When cast, the caster can choose which version to use. The Healing version heals your caster level in d6 dice to anyone you choose within a 180 foot dome. The Pain version does the same, except that it hurts them. The good thing about hemisphere is that you can exclude certain creatures.
 

Bone Shatter

I have a new 11th level (at least) spell called Bone Shatter. It can effect up to 15 targets at once with a single casting, and it's a very devestating necromancy spell.
 

Gez said:
And how do you calculate that? :]

Theoretical equations are nice, but they don't mean much when you can't translate them in practice. "Adding" power is easy: you may simply consider you're casting both Wish and Limited Wish at the same time, and thus gets two similar effects with just one casting; but spell multiplication and division, I don't see how these would work.

I know it's almost impossible, but it's what it should be. Simply adding a wish and a limited wish will results in something like a wish. For example in my Campaing a wish can give up to 25000gp and a limited wish around 5000gp

so a 11 greater wish should at least give 125 000gp, not only 30 000gp
 

Bone Shatter
Necromancy [Bone]
Level: 12
Components: V, S
Casting Time: 12 “segments”
Range: 180 feet
Target: 1 target per 4 levels (max: 15)
Duration: Instantaneous
Saving Throw: Fort or vs. Death

Through the use of this spell the caster can cause fractions in the bones of his her victim or victims bodies by weakening the calcium deposits in the victims bones. The spell causes 1d6 points of damage per level (maximum: 60d6), and up to 15 effects (uses per spell). The targets suffer a cumulative -3 penalty to all physical activities until healed.
 

hey, that Bone Shatter spell is really cool, but i dont understand how the casting works, or what those "15 effects" are. Can you clarify a bit for me?
 

QueasyUFO said:
hey, that Bone Shatter spell is really cool, but i dont understand how the casting works, or what those "15 effects" are. Can you clarify a bit for me?
15 "effects" means uses of this spell. An example: Freidrick Sturmsen the local healer and alchemist is being pursued by 6 members of the orc secret police (no name yet) who intend to take him to an "internment" camp 6 miles away (which is realy a death camp). Sturmsen a dissident, has been speaking out against the policies of their new ruler, whom as it turns out is a murderous supernatrual tyrant such as Sauran or Morgoth. Freidrick puled out his spell book looked through finds the spell Bone Shatter and casts it. Since he's only 23rd level (the minimum to cast this spell) he does 23d6 points of damage with up to five attacks and targets their commander and four other officers. The four other officers die instantly when all the bones in their bodies shatter puncuting their vital organs. The orc commander survives (but he can't do much anway).
 
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