OK, now for some Rules "Cheese".
How about the Monk cannot "fall" prone, ever unless they do not have a reaction.
Per rules:
Fallings:
... At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6.
The creature lands prone, unless it avoids taking damage from the fall.
Slowfall:
... use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
So, being knocked Prone in a attack/action the Monk will fall 0ft Prone, therefore 0 damage, note prone?
Again, Cheese but maybe?