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15 Minute NPCs
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<blockquote data-quote="takasi" data-source="post: 4028590" data-attributes="member: 20194"><p>OK, I set the clock at half an hour, and here's what I came up with. There are probably errors, but I think this guy could be an interesting NPC and a decent fight with a couple of other NPCs along with him.</p><p></p><p>Vitriol Prilion</p><p>Male human cleric 10, sorcerer (metamagic specialist) 4, mystic theurge 2</p><p>LE Medium humanoid (human)</p><p>Init +3; Senses darkvision 60 ft., scent, Listen +6, Spot +6</p><p>Languages Common, Infernal</p><p>----------------------------</p><p>AC 16 (+0 natural), touch 13, flat-footed 16</p><p>hp 95 (16 HD)</p><p>Fort +10, Ref +5, Will +17</p><p>----------------------------</p><p>Speed 30 ft. (6 squares)</p><p>Melee +4 unholy spear +17/+12 (1d8+7 plus 2d6 unholy)</p><p>Ranged +4 unholy spear +15/+10 (1d8+7 plus 2d6 unholy)</p><p>Base Atk +10; Grp +12</p><p>Cleric Spells Prepared (CL 12)</p><p>6th (2+1) - Stoneskin (D), Heal, Blade Barrier</p><p>5th (3+1) - Teleport (D), True Seeing, Spell Resistance, Righteous Might</p><p>4th (3+1) - Dimension Door (D), Cure Critical Wounds</p><p>3rd (5+1) - Fly (D), Protection from Energy (3), Magic Circle Against Good, Searing Light (2), Invisibility Purge</p><p>2nd (5+1) - Bull's Strength (D), Hold Person, Spiritual Weapon, Cure Moderate Wounds (3)</p><p>1st (6+1) - Enlarge Person (D), Shield of Faith, Bless, Sanctuary, Command, Divine Favor, Protection from Good</p><p>0 (6) - Detect Magic, Light, Resistance, Read Magic, Guidance (2)</p><p>Domains - Strength, Travel</p><p>Sorcerer Spells Known (CL 6th)</p><p>3rd (4/day) - displacement</p><p>2nd (6/day) - mirror image, levitate</p><p>1st (7/day) - mage armor, shield, expeditious retreat, magic missile</p><p>0 (6/day) - detect magic, read magic, disrupt undead, prestidigitation, acid splash, mage hand, dancing lights</p><p>----------------------------</p><p>Abilities Str 14, Dex 16, Con 14, Int 12, Wis 22, Cha 16</p><p>Feats Empower Spell, Extra Turning, Divine Justice, Weapon Focus (spear), Smiting Spell, Power Attack, Combat Casting</p><p>Skills Concentration 19/+21, Knowledge (religion) 19/+21, Knowledge (religion) 19/+21, Spellcraft 19/+21</p><p>Possessions +4 unholy spear, periapt of wisdom +6, rint of protection +2, gloves of dexterity +4, amulet of natural armor +3</p></blockquote><p></p>
[QUOTE="takasi, post: 4028590, member: 20194"] OK, I set the clock at half an hour, and here's what I came up with. There are probably errors, but I think this guy could be an interesting NPC and a decent fight with a couple of other NPCs along with him. Vitriol Prilion Male human cleric 10, sorcerer (metamagic specialist) 4, mystic theurge 2 LE Medium humanoid (human) Init +3; Senses darkvision 60 ft., scent, Listen +6, Spot +6 Languages Common, Infernal ---------------------------- AC 16 (+0 natural), touch 13, flat-footed 16 hp 95 (16 HD) Fort +10, Ref +5, Will +17 ---------------------------- Speed 30 ft. (6 squares) Melee +4 unholy spear +17/+12 (1d8+7 plus 2d6 unholy) Ranged +4 unholy spear +15/+10 (1d8+7 plus 2d6 unholy) Base Atk +10; Grp +12 Cleric Spells Prepared (CL 12) 6th (2+1) - Stoneskin (D), Heal, Blade Barrier 5th (3+1) - Teleport (D), True Seeing, Spell Resistance, Righteous Might 4th (3+1) - Dimension Door (D), Cure Critical Wounds 3rd (5+1) - Fly (D), Protection from Energy (3), Magic Circle Against Good, Searing Light (2), Invisibility Purge 2nd (5+1) - Bull's Strength (D), Hold Person, Spiritual Weapon, Cure Moderate Wounds (3) 1st (6+1) - Enlarge Person (D), Shield of Faith, Bless, Sanctuary, Command, Divine Favor, Protection from Good 0 (6) - Detect Magic, Light, Resistance, Read Magic, Guidance (2) Domains - Strength, Travel Sorcerer Spells Known (CL 6th) 3rd (4/day) - displacement 2nd (6/day) - mirror image, levitate 1st (7/day) - mage armor, shield, expeditious retreat, magic missile 0 (6/day) - detect magic, read magic, disrupt undead, prestidigitation, acid splash, mage hand, dancing lights ---------------------------- Abilities Str 14, Dex 16, Con 14, Int 12, Wis 22, Cha 16 Feats Empower Spell, Extra Turning, Divine Justice, Weapon Focus (spear), Smiting Spell, Power Attack, Combat Casting Skills Concentration 19/+21, Knowledge (religion) 19/+21, Knowledge (religion) 19/+21, Spellcraft 19/+21 Possessions +4 unholy spear, periapt of wisdom +6, rint of protection +2, gloves of dexterity +4, amulet of natural armor +3 [/QUOTE]
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