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1d&d needs to do better with weapon math than we are seeing.
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<blockquote data-quote="tetrasodium" data-source="post: 8986689" data-attributes="member: 93670"><p>updated charts. <a href="https://anydice.com/program/2ec34" target="_blank">here</a> are the base weapon damage dice with reroll 1s &2s using the code from [USER=6932123]@Kinematics[/USER]. Averages are affected like so</p><p>[spoiler="stock damage dice"]</p><ul> <li data-xf-list-type="ul">1d4 avg2.5 -> avgavg3</li> <li data-xf-list-type="ul">1d6 avg 3.5 -> avg4.17</li> <li data-xf-list-type="ul">1d8 avg 4.5 -> avg5.25</li> <li data-xf-list-type="ul">1d10 avg 5.5 -> avg6.3</li> <li data-xf-list-type="ul">1d12 avg 6.5 -> avg7.33</li> <li data-xf-list-type="ul">2d6 avg 7 -> avg<strong>8.33</strong></li> </ul><p>[/spoiler]</p><p>The <em>average</em> for 2d6 reroll ones & twos is better than the <em>max</em> of any weapon d8 or lower. and the averages for the 2d4, 1d4+1d6, 3d4 & 2d6 before & after reroll 1s & 2s <a href="https://anydice.com/program/2ec39" target="_blank">here</a>.[spoiler="improved variety"]</p><ul> <li data-xf-list-type="ul">2d4 avg 5 -> avg 6 with 84.33% odds of =>5 & 65.63% odds of >= 6 </li> <li data-xf-list-type="ul">1d4+1d6 avg 6-> avg 7.17 with 82.64% odds of =>6 & 66.67% odds of >= 7</li> <li data-xf-list-type="ul">3d4 avg 7-> avg 12 with 84.38% odds of =>7 & odds of >= 10 <ul> <li data-xf-list-type="ul">I had to jump this to 10 for it to fall under 90%+</li> </ul></li> <li data-xf-list-type="ul">2d6 avg 7 ->avg 8.33 with 99.44% odds of =>7 & 66.67% odds of >=8 </li> <li data-xf-list-type="ul">probability one <a href="https://anydice.com/program/2ec3e" target="_blank">here</a> probability 2 <a href="https://anydice.com/program/2ec3d" target="_blank">here</a></li> </ul><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8986689, member: 93670"] updated charts. [URL='https://anydice.com/program/2ec34']here[/URL] are the base weapon damage dice with reroll 1s &2s using the code from [USER=6932123]@Kinematics[/USER]. Averages are affected like so [spoiler="stock damage dice"] [LIST] [*]1d4 avg2.5 -> avgavg3 [*]1d6 avg 3.5 -> avg4.17 [*]1d8 avg 4.5 -> avg5.25 [*]1d10 avg 5.5 -> avg6.3 [*]1d12 avg 6.5 -> avg7.33 [*]2d6 avg 7 -> avg[B]8.33[/B] [/LIST] [/spoiler] The [I]average[/I] for 2d6 reroll ones & twos is better than the [I]max[/I] of any weapon d8 or lower. and the averages for the 2d4, 1d4+1d6, 3d4 & 2d6 before & after reroll 1s & 2s [URL='https://anydice.com/program/2ec39']here[/URL].[spoiler="improved variety"] [LIST] [*]2d4 avg 5 -> avg 6 with 84.33% odds of =>5 & 65.63% odds of >= 6 [*]1d4+1d6 avg 6-> avg 7.17 with 82.64% odds of =>6 & 66.67% odds of >= 7 [*]3d4 avg 7-> avg 12 with 84.38% odds of =>7 & odds of >= 10 [LIST] [*]I had to jump this to 10 for it to fall under 90%+ [/LIST] [*]2d6 avg 7 ->avg 8.33 with 99.44% odds of =>7 & 66.67% odds of >=8 [*]probability one [URL='https://anydice.com/program/2ec3e']here[/URL] probability 2 [URL='https://anydice.com/program/2ec3d']here[/URL] [/LIST] [/spoiler] [/QUOTE]
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1d&d needs to do better with weapon math than we are seeing.
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