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1d&d needs to do better with weapon math than we are seeing.
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<blockquote data-quote="tetrasodium" data-source="post: 8987459" data-attributes="member: 93670"><p>That was explained initially & the math for that why has been spelled out in what some ,ight consider excessive depth given the anydice. numbercrunching links provided. Please attempt to sing the virtues of a system of weapons so lacking in subjective merits that the weapons themselves revolve aropund a single point that is also entirely objective rather than blaming my players for what can be termined at a glance with only the most basic of math. </p><p></p><p>The numbers themselves make an extremely high bar that weapon mastery properties would need to overcome. I'm saying that they would probably introduce new problems & possibly just shift the single point of objective merit if those properties were to be capable of meeting or exceeding that bar. You are defending the system's math as so acceptable that my players were worthy of scorn & pointing to them as the solution.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8987459, member: 93670"] That was explained initially & the math for that why has been spelled out in what some ,ight consider excessive depth given the anydice. numbercrunching links provided. Please attempt to sing the virtues of a system of weapons so lacking in subjective merits that the weapons themselves revolve aropund a single point that is also entirely objective rather than blaming my players for what can be termined at a glance with only the most basic of math. The numbers themselves make an extremely high bar that weapon mastery properties would need to overcome. I'm saying that they would probably introduce new problems & possibly just shift the single point of objective merit if those properties were to be capable of meeting or exceeding that bar. You are defending the system's math as so acceptable that my players were worthy of scorn & pointing to them as the solution. [/QUOTE]
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1d&d needs to do better with weapon math than we are seeing.
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