MoonSong
Rules-lawyering drama queen but not a munchkin
I don't disagree with the sentiment of satisfying fans of various classes/races, but why does that entail making them more powerful than other classes/races? We see this, too, with the wizard afficionadoes. If any putative future D&D is to provide cleric fans with "properly powerful" clerics, wizard fans with "properly powerful" wizards, fighter fans with "properly powerful" fighters and rogue fans with "properly powerful" rogues, what is going to be left as merely "average"? It reminds me of the latter day miners union leader, Joe Gormley, who once said it was his aim that "no-one should be paid below the national average, and miners should be paid above the national average" - thus demonstrating either breathtaking ambition to transcend the laws of reality, or a complete ignorance of the meaning of the word "average".
Not exactly advocating for uber powerful clerics, just meaningfull clerics, that a party with a cleric can do things a party without one doesn't necesarilly mean the cleric itself is more powerfull than other classes.
An example
A low level party on 3.5 with a Healer instead of a Cleric can take more fights than one with a Cleric instead of a Healer, as long as the Healer has enough Orisons, the party will remain at full health, yet nobody would think a Healer is overpowered and vastly superior to a Cleric. On a straight fight the cleric would trash the floor with the healer. Likewise on Basic a straight fighter will trash the floor with a cleric, but if they work together the fighter with the cleric backing will be able to do more than just two fighters. And if he also has a Thief on his side he will be able to out do three fighters, no member of the big four should be able to be removed without reducing the party capacity.
Now saying a cleric has to be menaingfull doesn't preclude the ability to replace it with an equivalent class, Replace Cleric with Druid/Bard/Paladin/Divine Sorcerer/Warlord and the party should be fine.
But a lot of this uproar is unjustiffied. The Basic game is obviously aimed at Old school groups and groups of new players/Casual people. The old school people haven't had any problem with the cleric before and have no reason to have it now (don't fix what ain't broke), and if groups of novce players or casual players start running simulations and making mathematical analyisis on what is the most optimal way of play, well they are already past casual/novice and ready to move on to standard where those concerns are answered.
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