Yaarel
🇮🇱 🇺🇦 He-Mage
How would this work with all the different things that add to a creature's move speed, creatures that get up from prone, etc.?
Using zones to ballpark moves uses theater of the mind for gridded-move minutia.
For me, things are either 1) adjacent, 2) within the zone, 3) in the adjacent zone within a move or throw, or 4) beyond at range.
Since getting up from prone, denies a full 30-ish foot move, then you might want to allow movement anywhere in the zone, but not into the next zone. But after a while, you can eyeball distances with minimal disagreements.
The only disagreement I ever had, was adjudicating whether a flying target (diagonal horizontally and diagonally again vertically) was within range. I went by rough approximation by which horizontal zone the target was above, and the other decided to use a string (altho we never used it before). Really we were both right, it just depended on how much the string use was worth.