2-D maps or 3-D terrain?

I have the bendies. They work reasonably well. While not as stable as a single figure, one wall stands up okay as long as you're not kicking the table every few minutes. (Why you would have a single wall up though I can't imagine). After using them at Gen Con and tossing them about in my knapsack (outside of their box in fact), I've had the connectors on just one section break off, so they're fairly sturdy also.

For use at home though, you can't beat Fat Dragons E-Z dungeons or tiles.
 

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amaril said:
Oh great. Thanks for telling me this NOW! :P

I don't think such a setup would be common, but you never know. I could see a few simple workarounds:
1. Place 1 perpendicular wall on each end.
2. Use some removable adhesive putty on the bottom of the ends.
3. Make whichever player shows up last hold up such walls for the night as punishment. j/k :lol:

Can you send me a link to where you read that?
Never mind. I found it here .

Another workaround that's much more practical, double-sided poster tape. I have a roll of this at home that I use for multiple things such as this. Just tear off a small piece and stick it to the bottom of a few wall pieces. I'll test this out and let you all know if it works well.
 

I've previously assembled dungeon furniture from this site - it's relatively easy to print to card stock, cut out and fold together with a little paper glue, and is remarkably effective at adding a little atmosphere to the battlemap. I've found the tombs and crates particularly effective. The doors work too, but need a little tab of blu-tack under the base to keep them in place.
 

OK, pretty disappointed with the Bendy Dungeon Walls. Some off the hinges already broke. They're really lightweight, almost too light such that they slide around too easily, which could be a problem when a player is reaching for his miniature. The light weight also makes it difficult to set up as they keep sliding around. Also, sometimes I need a corner to be more than 270 degrees, and the hinges don't really allow for that.

It's a shame because the idea seemed really good in theory, but their appearance is better than their functionality.
 

I contacted Andrew of Dark-Platypus, and he was very accommodating. Apparently, the hinges are a known issue, and he is working very diligently to correct the problem. In hindsight, the price matches the grade of the product, and even Andrew admits that much to some extent. He elaborated on some interesting ideas for future product considerations and is currently testing some of them out. I'll be keeping an eye out to see what develops.

In the meantime, it might be worth it to try using some sort of removable adhesive on the bottoms of some of the walls to help with the issues of sliding around. The same adhesives could be used to keep walls with broken hinges together.

I really wanted this product to work, so I will definitely keep my eyes peeled for new stuff from Dark-Platypus.
 

Another idea:

Cast some floor pieces from Hirst Arts and create hallways, rooms, etc without walls. They paint up really quick. I like walls, but I hear what folks are saying about obscurred views.
 

pogre said:
Another idea:

Cast some floor pieces from Hirst Arts and create hallways, rooms, etc without walls. They paint up really quick. I like walls, but I hear what folks are saying about obscurred views.
Obscured views, and in the case of narrow hallways a difficult job grabbing the figures to move them around.

It works for me, but the places where I have put in narrow halls are also fairly small. On a larger build it can become a problem.

The Auld Grump
 

Something that World Works is coming out with soon that has me drooling...



If anyone is running a D20 Diablo game, or Temple of Elemental Evil for that matter....

2110258080_f44cd54306.jpg


I can think of any number of games that I can use this one for, from D&D to Mordheim. :)

2110258464_e1b5721309.jpg


The Auld Grump
 
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I'm trying something new -- I'm building sets similar to WotC's Dungeon Tiles, but with Hirst Arts molds for floor tiles. Certain pieces will have 3D terrain (cave wall, pillars, etc), but there won't be walls around every room to impede play.

EDIT: Here's an example of what I'm talking about:
 
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takasi said:
May I suggest an alternative if you have some money?

Laptop. Flat-screen TV. MapTool. Laser Pointers.

I have thousands of pieces of plastic that are now obsolete.
Any time you want to get rid of those obsolete plastic bits, let me know. I am an obsolete gamer. Well, maybe not obsolete, but not rich enough to afford all that electronics stuff!
 

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