Mistwell
Crusty Old Meatwad
We have always played that you can charge someone in a straight line as long as the space you stop is: 1) within melee range of the opponant, and 2) in the general direction that you are charging from (so the spaces in both diagnols to the opponant and the direct spot next to the opponant in the direction you are charging from).
For example:
w=Space PC attacks from
X=NPC
Y=PC1
Z=PC2
.wY........................Y
XwZ.......................Z
However, I recently saw a post that said that you must charge in a straight line from the center of your space to the center of the opponants space, such that two PCs standing next to each other could never charge the same opponant in the same round (as they would both end in the same space, thus the second PC to move would be blocked from charging). In the example above, both PCs would end in the space marked wZ under this theory.
Would anyone care to offer an opinion on this issue?
For example:
w=Space PC attacks from
X=NPC
Y=PC1
Z=PC2
.wY........................Y
XwZ.......................Z
However, I recently saw a post that said that you must charge in a straight line from the center of your space to the center of the opponants space, such that two PCs standing next to each other could never charge the same opponant in the same round (as they would both end in the same space, thus the second PC to move would be blocked from charging). In the example above, both PCs would end in the space marked wZ under this theory.
Would anyone care to offer an opinion on this issue?